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Full Version: Making game with HPL1
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Hi! thought of making a simple game (or testing thing) with HPL1 for learning coding and 3D modelling. The first thing in my mind is this: what programs i need? Could someone list the programs i need to start. Programs for: opening and compiling the HPL1 and game code and 3D modelling program for models and maps.
Depends on the platform you are running on.. For Mac OSX you'd need
  • XCode
  • Blender (or other 3d modelling program that supports collada)
  • Gimp (or other graphics software for building textures
For Linux
  • Cmake and Gcc
  • blender (or other 3d modeller..)
  • Gimp (or other graphics software...)
For Windows
  • Visual studio (note penumbra/hpl1 were build with VC++ 2003)
  • Blender (or other 3d modeller....)
  • Gimp (or other graphics software...)
Right. Will 3DS Max do for the 3D stuff? And does Microsoft Visual C++ 2008 Express Edition work for the coding stuff?
Running on Windows 7