Frictional Games Forum (read-only)

Full Version: No "Editor Suite" tab in launcher
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
I'm trying to install the HPL2 Editor Suite on my Mac. My game was purchased from the Frictional Games store and is up-to-date with the patches and stuff. I ran the automatic installer, but the "Editor Suite" tab didn't show up in my launcher. I tried doing a manual install, but that didn't work either. All the files are located in Contents/Resources... what am I doing wrong?
Are you sure the files were installed in the right place? AND are you sure you only have 1 copy of Amneisa (version 1.2+).

This is where all the editor files should go Amnesia.app/Contents/Resources/
such that the folder will contain ANOTHER Amnesia.app (the actual game as opposed to the launcher), all of the game content (maps, sounds, textures) AND the EditorSuite.plist
[attachment=2658]

This is what I've got.
Hmm. that looks correct.. can you post your Editor.plist? And also run the Console application from OS X and see what shows up in the console log.
It won't let me post the file, it says the type isn't allowed.

And, I'm not sure what you mean by that exactly... I ran the Console but I'm not sure what to look for?
(03-14-2012, 04:39 AM)calaminii Wrote: [ -> ]It won't let me post the file, it says the type isn't allowed.

And, I'm not sure what you mean by that exactly... I ran the Console but I'm not sure what to look for?
Code:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
    <dict>
        <key>Label</key>
        <string>Level Editor</string>
        <key>Executable</key>
        <string>./LevelEditor.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Material Editor</string>
        <key>Executable</key>
        <string>./MaterialEditor.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Particle Editor</string>
        <key>Executable</key>
        <string>./ParticleEditor.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Model Editor</string>
        <key>Executable</key>
        <string>./ModelEditor.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Map Viewer</string>
        <key>Executable</key>
        <string>./MapViewer.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Model Viewer</string>
        <key>Executable</key>
        <string>./ModelViewer.app</string>
    </dict>
    <dict>
        <key>Label</key>
        <string>Open Custom Stories</string>
        <key>Folder</key>
        <string>./custom_stories</string>
    </dict>
</array>
</plist>

There's the contents of the EditorSuite.plist