Frictional Games Forum (read-only)

Full Version: 2007-11 Friday 23rd, Adventure Conference 2007.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2

This years Adventure Conference is taking place next week, starting Wednesday the 28th 17.00 GMT to be exact. As this is an online event everyone interested can participate!

Frictional Games will be there and have a presentation time slot on Thursday the 29th between 19.00 and 21.00 GMT. The topic of the day will of course be Penumbra: Black Plague and you can look forward to getting some new info on the game as well as some media.

During the time slot it will be possible for you to ask us questions as well, so if you have any be sure to join in and make it an interesting event for us all!

See you there!



P.S Have you seen the recently released screenshot from Penumbra: Black Plaugue?

*edit* Make that six screenshots.

Nice pictures! Smile
Wow! That's..Amazing!!

So the conference is online? Pretty slick.

What is the bright glow in the last picture?
Nice pics. But the bombs really made me dissapointed. No bombs! X( Especially in a horror game like this, bombs doesn't fit!
nackidno Wrote:Nice pics. But the bombs really made me dissapointed. No bombs! X( Especially in a horror game like this, bombs doesn't fit!
i agree no bombs!
Well, you guys are jumping to conclusions. The people in charge of that place might lay out traps for you, and this one might be malfunctioning. It might even be a trap you set up to kill anyone trying to capture you again.
Judging his thought, i don't think Philip set up the bomb. "These beams will trigger the bombs for sure. Better be careful and not cross their path." Their path, like maybe 'they' set it up.
yeah, the bomb thing is sort of disappointing, but who knows, maybe it's not as bad as you think. I agree, I don't think the bomb part works, but who knows. we already have dynamite.
I'm more concerned abou that weird glowing thing =[ Hopefully that isn't a new enemy. Even though being chased around by a super strong light bulb sounds fun, it woudln't fit the game.

sCREECH

Those are some very nice screen shots. I like the blue lighting used in what seems to be a medical room.
Alas, last question (and hopefully last time I post in this topic)

Is the blurring a new effect, or photoshopped?
Pages: 1 2