Frictional Games Forum (read-only)

Full Version: 2007-01 Thursday 11th, Two new screens.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
Two new screens can be found at the Penumbra: Overture website media section. The screens are showing some dissection of an enemy as well as the view of a frozen lake.

Want to participate in some guerilla marketing? Visit this thread and participate!

[attachment=145] [attachment=146]
Weird, and why are the photo's slightly blury, kinda hard to see but kinda fuzzy..
But interesting=]
I think it's the Depth of Field effect.
no then there would be a point on the screen where everything is blurry
think it is low quality teaser screens :d
it is (imo) the DOF effect, you can see the rock in the middle of the screen - it's pretty clear (may just be my eyes, tho)

Guest

Very nice, are the light-ray effects in the 2nd screen done using billboards or just transparent meshes?
in the first screen it is DOF indeed (altough its not a rock but a monster Smile )
and about the light rays i dont know
what do you mean with bilboards btw? :$

Guest

Dark_Raver Wrote:in the first screen it is DOF indeed (altough its not a rock but a monster Smile )
and about the light rays i dont know
what do you mean with bilboards btw? :$

Billboard is like a 2D image in 3D space. Remember the first early 3D games, how on some with grass or a bush, you could walk around it, but it wouldn't really be 3D, it is just like a 2D image of grass/bush that is constantly facing the camera. Great example is in Doom, those explosive barrels.

Rock Lobster!!!
oooh, you mean sprites :p
i dont think that are sprites, maybe just volumetric light or a map hack (like in HL)
Just to clear things up. Both images have depth of field and the rays are billboards (axis aligned to be specific). Smile

And yeah, we like dof Tongue
Pages: 1 2