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Hello,

I was wondering if you would be willing to publish the latest sale stats ( in addition to http://frictionalgames.blogspot.com/2010...lease.html ).

I'm working on a talk on open development marketing and since you write a lot about game design and engine programming on the blog, amnesia fits well.

I'm also curious to know how you financed the development of Amnesia. I assume savings from the penumbra series?

I am trying to get similar finance info from the developers of Lugaru: Overgrowth, Driftmoon, Cortex Command and Natural Selection 2. Minecraft already published most of its sales data.

Hope I'm not asking too personal questions Wink
After some insane christmas sales, I'd like to know that too Smile
Quote:I'm also curious to know how you financed the development of Amnesia. I assume savings from the penumbra series?

Various earnings from Penumbra (mostly from sales and humble indie bundle) and the Nordic Game grant.
"Our "dream estimates" before release was something around 100k, and to be able to double that feels insane."

Insane, like Daniel ^^ !!

XD

thats what happends when you make a great game, with a true passioned fans community ^^
"We think that other developers that consider making their game exclusive to a console might want to think again."

Oh my god how far you're right...

"This does not mean that publishers are evil, just that one should think carefully before signing up for anything."

Your quotes are awesome, dude.
200k sells? omg... awesome Big Grin

And i think that exclusives should exist... it just makes games better and better, like a competition.

(just dont want that my ps3 games go to an x360 ;D)
(01-07-2011, 06:52 PM)kailip Wrote: [ -> ]200k sells? omg... awesome Big Grin

And i think that exclusives should exist... it just makes games better and better, like a competition.

(just dont want that my ps3 games go to an x360 ;D)

PRO SONY SPOTTED ^^

only joking.

I seriously CANT wait their new game, if it's more an adventure oriented game than a scary one, it will really not disturbs me, if there is still horror and scary elements during the adventure !

keep us the good work FG ! And by the way, I'm so glad you made it.
Well, double made it ! ^^ this is really deserved.
(01-07-2011, 07:40 PM)Deu sex Wrote: [ -> ]
(01-07-2011, 06:52 PM)kailip Wrote: [ -> ]200k sells? omg... awesome Big Grin

And i think that exclusives should exist... it just makes games better and better, like a competition.

(just dont want that my ps3 games go to an x360 ;D)

PRO SONY SPOTTED ^^

only joking.

I'm not like a sony fanboy, I'm a x360 hater.
Because x360 fanboys are so much more annoying than sony fanboys... specially cause they think their console is the best when it's not Big Grin

I like the exclusives, I don't know why should sony make something for xbox and PC and why would microsoft make something for ps3?

and why frictional games should make games for console? think about playing amnesia in a console, it would totally suck in my opinion... Joystick for first person games isn't quite the best option... and it would suck even more with a movement control.

PC, for first person games, is by far the best choice. BUT, i agree that if frictional games needs money for their future games, porting to consoles would be a nice option.
Hey, I own an Xbox 360!

...Mostly to play Costume Quest.
I'm just gonna be a jerk and tell you guys I own a 360, PS3, Wii, and gaming PC! Tongue Total waste though. No man needs that many videogames!
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