05-23-2011, 07:55 PM
Ok, so i know a lot of people will say use the script function "MovePlayerForward" but i don't want to do that, some people still don't have justine and i want my map to work for all,
So, does anybody know an alternate way of making the player walk (this will only be for a few small snippets, similar to the intro to ATDD where it fades in and out, except i want the player to be walking when it fades in =)
I have seen something like this done in two other maps, though one of them was a beta test so i can't mention it, the other was in The Labyrinth =)
I really would like to know how to do this =)
Thank you ^_^
Edd,
So, does anybody know an alternate way of making the player walk (this will only be for a few small snippets, similar to the intro to ATDD where it fades in and out, except i want the player to be walking when it fades in =)
I have seen something like this done in two other maps, though one of them was a beta test so i can't mention it, the other was in The Labyrinth =)
I really would like to know how to do this =)
Thank you ^_^
Edd,