07-22-2011, 09:14 PM
07-22-2011, 11:53 PM
(07-22-2011, 09:14 PM)Dizturbed Wrote: [ -> ]How do i end a custom story? i really want to know..Well I copied this off another person's map and tweaked it for myself. But it works.
-Dizturbed
Make a Script area. Call it ENDGAME for now.
Put this somewhere in your code.
Code:
void ENDGAME(string &in asParent, string &in asChild, int alState)
{
FadeOut(3);
SetPlayerActive(false);
AddTimer("Timer", 6, "ENDGAME2");
}
void ENDGAME2(string &in asTimer)
{
StartCredits("credits", false, "Credits", "Yippie", 3);
}
Now go to your .lang
Put this near the bottem, but above the </LANGUAGE>
Code:
<CATEGORY Name="Credits">
<Entry Name="Yippie">+Nightmare+[br][br][br]*Created by:[br]Rapture[br][br][br]*Testing and Feedback:[br]Friends[br]Family[br][br][br]Thank you very much for playing this! Even though its my first map and its just purely for testing purposes!</Entry>
</CATEGORY>
Just change the last text near the bottem. I hope it helps, tell me if I messed up and its not working.
07-23-2011, 12:00 AM
I know how to do all of that, but i need it to just go to the startmenu, without the credits..