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24-Hour Custom Story Challenge
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palistov Offline
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Post: #41
RE: 24-Hour Custom Story Challenge
How are we going to string the maps together? Is there a name for the hubmap so we can use ChangeMap() or are you two gonna handle that?

11-24-2011 09:22 PM
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Acies Offline
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Post: #42
RE: 24-Hour Custom Story Challenge
I'm done. I'll be pming links soon.
Edit: Feels like I've taken a large dump (Feels great afterwards but it's probably just sh*t).

[Image: mZiYnxe.png]


(This post was last modified: 11-24-2011 11:13 PM by Acies.)
11-24-2011 11:00 PM
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Statyk Offline
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Post: #43
RE: 24-Hour Custom Story Challenge
Can Russ or Cry tell me/us... Can we know the name of the Hub, so that we can make a ChangeMap or level door leading to it. This way, we end it how we would like. All you would have to do is find the Hub ChangeMap in the script and put in the spawn points you would like to end up in.

11-24-2011 11:13 PM
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palistov Offline
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Post: #44
RE: 24-Hour Custom Story Challenge
(11-24-2011 11:00 PM)Acies Wrote:  I'm done. I'll be pming links soon.
Edit: Feels like I've taken a large dump (Feels great afterwards but it's probably just sh*t).
L

O

L

11-24-2011 11:47 PM
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Cryaotic Offline
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Post: #45
RE: 24-Hour Custom Story Challenge
Russ is the mastermind behind all things scripting/hub map and the like - I'm just the organizer who came up with the idea in the first place. And right now he is with his girlfriend on their little Thanksgiving spree while I am having a food coma.

I think just leave it as it and Russ'll edit in the transition back to the hub map and such. I don't know how things work but that doesn't sound too hard!

Thank you guys for the stories sent so far, I'll update the first post now.

(This post was last modified: 11-24-2011 11:56 PM by Cryaotic.)
11-24-2011 11:55 PM
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Statyk Offline
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Post: #46
RE: 24-Hour Custom Story Challenge
(11-24-2011 11:55 PM)Cryaotic Wrote:  Russ is the mastermind behind all things scripting/hub map and the like - I'm just the organizer who came up with the idea in the first place. And right now he is with his girlfriend on their little Thanksgiving spree while I am having a food coma.

I think just leave it as it and Russ'll edit in the transition back to the hub map and such. I don't know how things work but that doesn't sound too hard!

Thank you guys for the stories sent so far, I'll update the first post now.
I'm pushing the 24-Hour limit. You'll see why when you play my campaign, AND I'm also scripting Kman's map as well as my own. They're both nearly done, I hope you don't mind me running the limit here. =\ I'm sure you'll enjoy them!

11-25-2011 12:25 AM
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Cryaotic Offline
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Post: #47
RE: 24-Hour Custom Story Challenge
(11-25-2011 12:25 AM)Statyk Wrote:  
(11-24-2011 11:55 PM)Cryaotic Wrote:  Russ is the mastermind behind all things scripting/hub map and the like - I'm just the organizer who came up with the idea in the first place. And right now he is with his girlfriend on their little Thanksgiving spree while I am having a food coma.

I think just leave it as it and Russ'll edit in the transition back to the hub map and such. I don't know how things work but that doesn't sound too hard!

Thank you guys for the stories sent so far, I'll update the first post now.
I'm pushing the 24-Hour limit. You'll see why when you play my campaign, AND I'm also scripting Kman's map as well as my own. They're both nearly done, I hope you don't mind me running the limit here. =\ I'm sure you'll enjoy them!
Since you're scripting Kman's as well, I'll just imagine you took 48 hours since it's technically too. :]

11-25-2011 01:10 AM
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Kman Online
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Post: #48
RE: 24-Hour Custom Story Challenge
(11-25-2011 01:10 AM)Cryaotic Wrote:  
(11-25-2011 12:25 AM)Statyk Wrote:  
(11-24-2011 11:55 PM)Cryaotic Wrote:  Russ is the mastermind behind all things scripting/hub map and the like - I'm just the organizer who came up with the idea in the first place. And right now he is with his girlfriend on their little Thanksgiving spree while I am having a food coma.

I think just leave it as it and Russ'll edit in the transition back to the hub map and such. I don't know how things work but that doesn't sound too hard!

Thank you guys for the stories sent so far, I'll update the first post now.
I'm pushing the 24-Hour limit. You'll see why when you play my campaign, AND I'm also scripting Kman's map as well as my own. They're both nearly done, I hope you don't mind me running the limit here. =\ I'm sure you'll enjoy them!

Since you're scripting Kman's as well, I'll just imagine you took 48 hours since it's technically too. :]


fine with me Big Grin

(◕‿◕✿)
11-25-2011 01:39 AM
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Statyk Offline
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Post: #49
RE: 24-Hour Custom Story Challenge
(11-25-2011 01:39 AM)kman Wrote:  fine with me Big Grin

Just finished your map! I'll send you an email, so you can give it a run. Also to let me know if there are any flaws. Shouldn't be though. =\ I double checked the campaign... Then checked again. lol Now to finish the last 10% of my scripting!
//______________
I have to go out for the Black Friday crap >> I'll finish when I get back.

(This post was last modified: 11-25-2011 02:28 AM by Statyk.)
11-25-2011 01:45 AM
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Obliviator27 Offline
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Post: #50
RE: 24-Hour Custom Story Challenge
Good evening, gentlemen. It is now 1:50 AM here, meaning I've got ten minutes until my 24 hour deadline is done. Huzzah.
Mine is more or less of just a map, as I couldn't brainstorm a story to go along with it. But what can you expect for a 24 hour deadline? Smile
ANYWAYS
http://www.mediafire.com/download.php?y4osna66m9s0mx2
Should any of you wish to play it. I'll be firing PM's to those who require them. This was fun, but more stressful than I'd like, haha.

As far as any title goes, It can easily go by the Sewers of Oblivion.

(This post was last modified: 11-25-2011 09:55 AM by Obliviator27.)
11-25-2011 09:53 AM
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