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* Oh Silent Night * - A TC Christmas Special Campaign (v1.3 NO LAG)
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Treescha Offline
Junior Member

Posts: 3
Joined: Dec 2011
Reputation: 0
Post: #51
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
Hey i cant Start this Mod......
I get this Error
[Image: amnesiai.jpg]

I have Justine Installed and start with the .bat file....
(This post was last modified: 12-27-2011 12:54 AM by Treescha.)
12-27-2011 12:49 AM
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Statyk Offline
Modmau5

Posts: 3,609
Joined: Sep 2011
Reputation: 198
Post: #52
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
(12-27-2011 12:49 AM)Treescha Wrote:  Hey i cant Start this Mod......
I get this Error
[Image: amnesiai.jpg]

I have Justine Installed and start with the .bat file....
Could you go into the root folder and put what is in the "hpl.log"?

Or, go back one page and read what "thesnake" has done.

12-27-2011 02:11 AM
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Treescha Offline
Junior Member

Posts: 3
Joined: Dec 2011
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Post: #53
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
(12-27-2011 02:11 AM)Statyk Wrote:  
(12-27-2011 12:49 AM)Treescha Wrote:  Hey i cant Start this Mod......
I get this Error
[Image: amnesiai.jpg]

I have Justine Installed and start with the .bat file....
Could you go into the root folder and put what is in the "hpl.log"?

Or, go back one page and read what "thesnake" has done.
HPL

Version 1.20 - s3CB86787-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia: * Christmas Edition * - Statyk Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 260/PCI/SSE2
Version: 3.3.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 3.30 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Lautsprecher (VIA High Definition Audio)(OpenAL default)
1. Generic Software on SPDIF Interface (TX0) (VIA High Definition Audio)
Trying to open device 'Generic Software on Lautsprecher (VIA High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
ERROR: Couldn't load language file 'Oh Silent Night/silent_config/lang_silent/german.lang'
ERROR: Couldn't load language file 'Oh Silent Night/silent_config/base_german.lang'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
12-27-2011 03:21 AM
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Statyk Offline
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Posts: 3,609
Joined: Sep 2011
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Post: #54
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
(12-27-2011 03:21 AM)Treescha Wrote:  User Initialization
--------------------------------------------------------
ERROR: Couldn't load language file 'Oh Silent Night/silent_config/lang_silent/german.lang'
ERROR: Couldn't load language file 'Oh Silent Night/silent_config/base_german.lang'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
I do not have a German edition of this game. Try setting the language in the launcher to English.

12-27-2011 03:29 AM
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Treescha Offline
Junior Member

Posts: 3
Joined: Dec 2011
Reputation: 0
Post: #55
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
I play Amnesia in English ^^


Ok i Fix the Problem...
I reinstal the Game in English ... Changing on the Language in the Launcher dosent Work
(This post was last modified: 12-27-2011 03:38 AM by Treescha.)
12-27-2011 03:35 AM
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Statyk Offline
Modmau5

Posts: 3,609
Joined: Sep 2011
Reputation: 198
Post: #56
RE: (NEED MAC TESTER) * Oh Silent Night * - A TC Christmas Special Campaign (v1.2)
(12-27-2011 03:35 AM)Treescha Wrote:  I play Amnesia in English ^^


Ok i Fix the Problem...
I reinstal the Game in English ... Changing on the Language in the Launcher dosent Work
Oh, well, glad to hear you got it working =]

12-27-2011 03:51 AM
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skypeskype Offline
Senior Member

Posts: 508
Joined: Mar 2011
Reputation: 2
Post: #57
RE: * Oh Silent Night * - A TC Christmas Special Campaign (v1.2 + MAC Version)
Spoiler below!
I'm stuck at the destroying the pipe part Big Grin. I think I broke the story too. I used a box to knock it and the pipe just disapeared and the key aint on the ground. There aren't any items that I can pick up in the room, I looked like 5 times.
12-27-2011 01:17 PM
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thesnake Offline
Junior Member

Posts: 34
Joined: Dec 2010
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Post: #58
RE: * Oh Silent Night * - A TC Christmas Special Campaign (v1.2 + MAC Version)
(12-27-2011 01:17 PM)skypeskype Wrote:  
Spoiler below!
I'm stuck at the destroying the pipe part Big Grin. I think I broke the story too. I used a box to knock it and the pipe just disapeared and the key aint on the ground. There aren't any items that I can pick up in the room, I looked like 5 times.
I did the same thing. Its a small bug, but I'll give you a big hint.

Spoiler below!
That's not the pipe you need to break and you're missing something in the middle of the room.
(This post was last modified: 12-27-2011 03:25 PM by thesnake.)
12-27-2011 03:21 PM
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skypeskype Offline
Senior Member

Posts: 508
Joined: Mar 2011
Reputation: 2
Post: #59
RE: * Oh Silent Night * - A TC Christmas Special Campaign (v1.2 + MAC Version)
(12-27-2011 03:21 PM)thesnake Wrote:  
(12-27-2011 01:17 PM)skypeskype Wrote:  
Spoiler below!
I'm stuck at the destroying the pipe part Big Grin. I think I broke the story too. I used a box to knock it and the pipe just disapeared and the key aint on the ground. There aren't any items that I can pick up in the room, I looked like 5 times.
I did the same thing. Its a small bug, but I'll give you a big hint.

Spoiler below!
That's not the pipe you need to break and you're missing something in the middle of the room.
Actually that WAS the pipe I needed to break. I saw Cry do it instead.
12-27-2011 03:29 PM
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thesnake Offline
Junior Member

Posts: 34
Joined: Dec 2010
Reputation: 0
Post: #60
RE: * Oh Silent Night * - A TC Christmas Special Campaign (v1.2 + MAC Version)
(12-27-2011 03:29 PM)skypeskype Wrote:  
(12-27-2011 03:21 PM)thesnake Wrote:  
(12-27-2011 01:17 PM)skypeskype Wrote:  
Spoiler below!
I'm stuck at the destroying the pipe part Big Grin. I think I broke the story too. I used a box to knock it and the pipe just disapeared and the key aint on the ground. There aren't any items that I can pick up in the room, I looked like 5 times.
I did the same thing. Its a small bug, but I'll give you a big hint.

Spoiler below!
That's not the pipe you need to break and you're missing something in the middle of the room.
Actually that WAS the pipe I needed to break. I saw Cry do it instead.
I might have reloaded my save to before I hit the pipe with the box.
12-27-2011 03:47 PM
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