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Solved Custom Story Help Needed!
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gantoman Offline
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Post: #1
Custom Story Help Needed!
I downloaded the editor suite .zip. extracted all the files into the Amnesia directory except for the leveleditor.pdb it won't extract. the editor works fine and saves and all but:
1. the .map file won't show in my maps file in my custom story folder
2. doesn't show up in my Amnesia menu.
please help me Sad
(This post was last modified: 06-05-2012 03:44 PM by gantoman.)
06-04-2012 05:28 PM
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Dogfood Online
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Post: #2
RE: Custom Story Help Needed!
I dont really understand the problem here.. You made an amnesia map and it wont show in your custom story menu in the game ? or is your editor not working ?

wuf wuf
06-04-2012 05:59 PM
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gantoman Offline
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Post: #3
RE: Custom Story Help Needed!
(06-04-2012 05:59 PM)CowardlyDog Wrote:  I dont really understand the problem here.. You made an amnesia map and it wont show in your custom story menu in the game ? or is your editor not working ?
the editor works. but the map won't appear in my menu in-game. I think it's because of a missing file that wouldn't extract from the .zip i downloaded. it's the leveleditor.pdb

I also followed this tutorial till the end of part 2 and it still wouldn't work:
http://www.youtube.com/watch?v=mmgPJ2Hf-...re=related
(This post was last modified: 06-04-2012 06:58 PM by gantoman.)
06-04-2012 06:52 PM
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Dogfood Online
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Post: #4
RE: Custom Story Help Needed!
show me your custom story cfg file.. the one you made with the help from tutorial

the script in it, copy and paste it here

wuf wuf
(This post was last modified: 06-04-2012 09:51 PM by Dogfood.)
06-04-2012 09:50 PM
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EmmetVG Offline
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Posts: 47
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Post: #5
RE: Custom Story Help Needed!
You need to make a Folder, then make a folder called "maps" in that folder, a jpg picture (backgound when launching the CS) and a CFG file with this code:
<Main     ImgFile = "story_background.jpg"     Name = "CUSTOM STORY NAME"     Author = "YOUR NAME"         MapsFolder = "maps/"     StartMap = "STARTMAP.map"     StartPos = "PlayerStartArea ON THE FIRST MAP" />


You'll need to change it. you see what each is for.

06-05-2012 09:50 AM
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gantoman Offline
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Post: #6
RE: Custom Story Help Needed!
(06-04-2012 09:50 PM)CowardlyDog Wrote:  show me your custom story cfg file.. the one you made with the help from tutorial

the script in it, copy and paste it here
<Main Name = "Our Example Story" Author = "Gantoman" MapsFolder ="maps/" StartMap = "00_example.map StartPos = "PlayerStartArea_1" />

(06-05-2012 09:50 AM)EmmetVG Wrote:  You need to make a Folder, then make a folder called "maps" in that folder, a jpg picture (backgound when launching the CS) and a CFG file with this code:


You'll need to change it. you see what each is for.

I did that but it's not the same code nor a JPG file. it's a .map file and yes I saved it in a folder called maps in the "test" (which happens to be name of story) folder inside the custom_stories.

(06-05-2012 09:50 AM)EmmetVG Wrote:  You need to make a Folder, then make a folder called "maps" in that folder, a jpg picture (backgound when launching the CS) and a CFG file with this code:


You'll need to change it. you see what each is for.

and what's the story_background??

(06-05-2012 11:32 AM)gantoman Wrote:  
(06-04-2012 09:50 PM)CowardlyDog Wrote:  show me your custom story cfg file.. the one you made with the help from tutorial

the script in it, copy and paste it here


(06-05-2012 09:50 AM)EmmetVG Wrote:  You need to make a Folder, then make a folder called "maps" in that folder, a jpg picture (backgound when launching the CS) and a CFG file with this code:


You'll need to change it. you see what each is for.

I did that but it's not the same code nor a JPG file. it's a .map file and yes I saved it in a folder called maps in the "test" (which happens to be name of story) folder inside the custom_stories.

(06-05-2012 09:50 AM)EmmetVG Wrote:  You need to make a Folder, then make a folder called "maps" in that folder, a jpg picture (backgound when launching the CS) and a CFG file with this code:


You'll need to change it. you see what each is for.

and what's the story_background??

and the .map file doesn't show up in the maps folder but when I try to save it again with the editor it's there
(This post was last modified: 06-05-2012 12:27 PM by gantoman.)
06-05-2012 11:32 AM
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SilentStriker Offline
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Post: #7
RE: Custom Story Help Needed!
The problem with the .map not showing try turn on your show hidden files option in your explorer

06-05-2012 12:55 PM
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gantoman Offline
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Post: #8
RE: Custom Story Help Needed!
(06-05-2012 12:55 PM)SilentStriker Wrote:  The problem with the .map not showing try turn on your show hidden files option in your explorer
ummm how? and PLEASE help me make it appear in my custom stories in the game menu, I don't care to see the .map file as long as it exists. but if it will help tell me how

EDIT: OK I managed to show my hidden files. still not there.
(This post was last modified: 06-05-2012 01:02 PM by gantoman.)
06-05-2012 12:57 PM
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SilentStriker Offline
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Post: #9
RE: Custom Story Help Needed!
hmm strange. You may have saved it wrong. Anyways can you send me your cs and I'll take a look at it?

06-05-2012 01:42 PM
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Xanthos Offline
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Post: #10
RE: Custom Story Help Needed!
FOUND IT Tongue
--------
<Main Name = "Our Example Story" Author = "Gantoman" MapsFolder ="maps/" StartMap = "00_example.map StartPos = "PlayerStartArea_1" />

-------
StartMap = "00_example.map

Forgot the " at the end of that
===FIXED===
<Main Name = "Our Example Story" Author = "Gantoman" MapsFolder ="maps/" StartMap = "00_example.map" StartPos = "PlayerStartArea_1" />
========

Still looking for the ".map won't show" error

(This post was last modified: 06-05-2012 01:51 PM by Xanthos.)
06-05-2012 01:49 PM
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