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Script causing game to randomly crash (No FATAL ERROR)
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Greven Offline
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Post: #21
RE: extra_english.lang not working. (used to be "Where do I find water?"

lol, the only thing i can think of is if you have it in the right directory... so do you have it in your customstories folder?

[WIP] Recidivus
05-09-2011 04:23 PM
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RawkBandMan Offline
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Post: #22
RE: extra_english.lang not working. (used to be "Where do I find water?"

(05-09-2011 04:23 PM)Greven Wrote:  lol, the only thing i can think of is if you have it in the right directory... so do you have it in your customstories folder?

I have it like this


C:/Program Files/Steam/steamapps/common/amnesia the dark descent/custom_stories/Test/

My Extra_English.lang lives in the Test folder.

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
05-09-2011 05:03 PM
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Roenlond Offline
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Post: #23
RE: extra_english.lang not working. (used to be "Where do I find water?"

I'm not sure if it matters, but is your extra_english.lang capitalized or did you just write it that way this time around?
(This post was last modified: 05-09-2011 05:10 PM by Roenlond.)
05-09-2011 05:10 PM
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RawkBandMan Offline
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Post: #24
RE: extra_english.lang not working. (used to be "Where do I find water?"

(05-09-2011 05:10 PM)Roenlond Wrote:  I'm not sure if it matters, but is your extra_english.lang capitalized or did you just write it that way this time around?

I just wrote it that way this time around.

It's actually extra_english.lang

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
05-09-2011 05:40 PM
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Greven Offline
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Post: #25
RE: extra_english.lang not working. (used to be "Where do I find water?"

And you haven't set up a dev enviroment i presume?

[WIP] Recidivus
05-09-2011 07:46 PM
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RawkBandMan Offline
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Post: #26
RE: extra_english.lang not working. (used to be "Where do I find water?"

(05-09-2011 07:46 PM)Greven Wrote:  And you haven't set up a dev enviroment i presume?

I have set up one.

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
05-09-2011 08:42 PM
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Kyle Offline
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Post: #27
RE: extra_english.lang not working. (used to be "Where do I find water?"

If I do need to repost it, I will.

I answered this for you on my thread.

If the description for your level says, "No description", then rename the category to:

<CATEGORY Name="CustomStoryMain">

It HAS to be CustomStoryMain or else the game won't recognize it in the way you want it to.

05-09-2011 08:44 PM
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Greven Offline
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Post: #28
RE: extra_english.lang not working. (used to be "Where do I find water?"

(05-09-2011 08:42 PM)XxRoCkBaNdMaNxX Wrote:  
(05-09-2011 07:46 PM)Greven Wrote:  And you haven't set up a dev enviroment i presume?

I have set up one.

Ok i dont know if you can but once i had set up my dev enviroment i could not get in the extra.english.lang file, dont know why it just never read it. But once i went back to original it worked perfectly. Dont know if this is somehow connected or if its just me failing, probably number 2 Tongue

Anyways listen to kyle he prob has the right answer Smile

[WIP] Recidivus
05-09-2011 08:58 PM
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RawkBandMan Offline
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Post: #29
RE: extra_english.lang not working. (used to be "Where do I find water?"

(05-09-2011 08:44 PM)Kyle Wrote:  If I do need to repost it, I will.

I answered this for you on my thread.

If the description for your level says, "No description", then rename the category to:

<CATEGORY Name="CustomStoryMain">

It HAS to be CustomStoryMain or else the game won't recognize it in the way you want it to.

I know this, and it didn't work, but since Greven posted that a Dev Enviorment was making it not work, I could try it like that. Will post back.

EDIT: Nope, nothing.

extra_english.lang
Spoiler below!
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description"> You are taking a nice stroll down an abandond road when you hear something in the bushes. You get weak from fear and fall to the floor. The world goes dark and something wacks you on the head. You wake in a cell and the story begins.</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_AwesomeKey">Awesome Key</Entry>
<Entry Name="ItemDesc_AwesomeKey">Key for a door that's just so important</Entry>
</CATEGORY>
<CATEGORY Name="Ending">
<Entry Name="StartCredits">
Escape Hell Beta[br]
Made By: XxRoCkBaNdMaNxX[br]
Thanks to: XxWestKillzXx for the help with scripts
Frictional Games for this awesome piece of work
Everyone in the community for playing.[br]
</Entry>
</CATEGORY>
<CATEGORY Name="Levels">
<Entry Name="level_dungeon_1">Water Works</Entry>
<Entry Name="level_dungeon_2">Outer Cells</Entry>
</LANGUAGE>

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
(This post was last modified: 05-09-2011 09:56 PM by RawkBandMan.)
05-09-2011 09:52 PM
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Kyle Offline
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Post: #30
RE: extra_english.lang not working. (used to be "Where do I find water?"

So the description for your custom story says "No description"? I'm just trying to verify.

05-09-2011 10:47 PM
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