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Amnesia: An Unexpected Arrival [RELEASE] - v1.04
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plutomaniac Offline
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Post: #151
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
very good but I finished it way to early because of a bug. At the last area I finished the game without breaking down the wood with ...something... So, I totally missed those areas which I saw with MapView. Also, as mentioned before, I saw that gap at the stairs too. Maybe the order of the scripted events is a little-bit wrong?

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06-03-2011 07:26 PM
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Leu Radu Offline
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Post: #152
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
(06-03-2011 07:26 PM)plutomaniac Wrote:  At the last area I finished the game without breaking down the wood with ...something... So, I totally missed those areas which I saw with MapView.

Nye, didn't you mess this up somehow? Same thing happened to me (but I changed the config file to start at "hallsofblood2", as you said, and played the level as it was meant). Maybe it's just a small mistake in the scripting?
06-03-2011 07:47 PM
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Danny Boy Offline
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Post: #153
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
i don't know if eny one have alredy said this but i founf a glitch... in the first 3 minuts gameplay... and its is kinda bad... after i walk in the random floating rocks part, there the wood part similar to the demo's begining... after i get "capturd" (i think) by the grunts... every thing goes dark and then i found my self in a almost black place... i didn't move because i thought it was some type of cut scene... but then i just DIE! and i go back to the place were i was captured by the mr face and this time they don't show up and i can't continue the game :/ i realy didn't try to play it again (my pc haves some issues right now so i am useing my friend's pc) so i realy can't tell if it is a problem whit a bad loading or it is my pc itself... well what ever i just thought it was better to warn you about the bug Tongue

"Being intelligent, is not reading a poem and instantly understanding what it means. It is not understanding it but wanting to."

Adriano Portugal
06-03-2011 07:56 PM
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Hunter of Shadows Offline
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Post: #154
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
Quote:Well, a few of the enemies had their music disabled (daniel_grunt.ogg); and one had slower running speed, etc.

0_0

Oh god you are EVIL
06-03-2011 08:08 PM
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Nye Offline
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Post: #155
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
(06-03-2011 07:47 PM)Leu Radu Wrote:  
(06-03-2011 07:26 PM)plutomaniac Wrote:  At the last area I finished the game without breaking down the wood with ...something... So, I totally missed those areas which I saw with MapView.

Nye, didn't you mess this up somehow? Same thing happened to me (but I changed the config file to start at "hallsofblood2", as you said, and played the level as it was meant). Maybe it's just a small mistake in the scripting?

Checking this now Sleepy

EDIT: God. Damn it. I don't know how, but I guess most people have been missing out a whole 10 minutes or so of gameplay D:

I'll upload another version again in a few minutes with this fixed. Thanks for letting me know Smile

V1.02 RELEASED

- Fixed weird bug causing players to spawn in the wrong place at the start of the final map

DOWNLOAD HERE: http://www.mediafire.com/?6k3uqr38e7makab

(This post was last modified: 06-03-2011 09:05 PM by Nye.)
06-03-2011 08:43 PM
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Procurator Offline
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Post: #156
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
This custom story is one of the most creative ones out there, not to mention, one of the scariest. Kudos to you. Smile
06-04-2011 02:50 AM
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TrendWhore Offline
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Post: #157
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
Very trippy. I loved how things began and got scared several times. However, I'm stuck.
The part where you have to put the new level into the one you broke off...it won't let me. I have the lever, I have the oil. But when I select the new lever from my Inventory, it doesn't highlight on the broken one to let me put it there. Maybe I'm missing something?
06-04-2011 06:30 AM
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plutomaniac Offline
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Post: #158
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
Downloading v1.02 right now. I'll start over since I deleted the save games and hope that there won't be any problems. Very nice story and excellent mapping skills - nice work Nye!!! Smile

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(This post was last modified: 06-04-2011 08:01 AM by plutomaniac.)
06-04-2011 08:01 AM
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bobbo Offline
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Post: #159
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
(06-04-2011 06:30 AM)TrendWhore Wrote:  Very trippy. I loved how things began and got scared several times. However, I'm stuck.
The part where you have to put the new level into the one you broke off...it won't let me. I have the lever, I have the oil. But when I select the new lever from my Inventory, it doesn't highlight on the broken one to let me put it there. Maybe I'm missing something?

It's only a very small part of the broken lever where the new lever will work on. I didn't find it at first either. Pixelhunt it down! Big Grin
06-04-2011 08:04 AM
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Tenno Offline
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Post: #160
RE: An Unexpected Arrival - RELEASED! [31st May 2011]
Just finished playing through part one and it was a terrifyingly beautiful experience. Very lengthy with a haunting atmosphere and filled with intense scares. One of the best custom stories to ever grace this forum. Brilliant work! Big Grin

Good luck with part 2 Smile

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06-04-2011 11:34 AM
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