Shades Of Clarity Episode II (Custom Story) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Shades Of Clarity Episode II (Custom Story) (/thread-16959.html) |
RE: Shades Of Clarity Episode II (Custom Story) - Sollandia - 07-15-2012 I played the first part when it came out, loved it! But I'm stuck on part two, on the steam puzzle :/ RE: Shades Of Clarity Episode II (Custom Story) - Descented Angel - 07-15-2012 (07-15-2012, 07:30 PM)Sollandia Wrote: I played the first part when it came out, loved it!Ha ha! Good luck! I'll give away some clues in some days. Welcome to the hard part! :-) Do you like it this far? RE: Shades Of Clarity Episode II (Custom Story) - HumiliatioN - 07-15-2012 I really liked first one, I did. But this one was a little disappointment.. for me in a good way lol. Let me explain why? Spoiler below!
Good episode. RE: Shades Of Clarity Episode II (Custom Story) - Adny - 07-15-2012 Making puzzles that have no rhyme or reason doesn't distinguish the type of gamer that could complete them. I've noticed all too often that when people create something and they get the idea of a complex puzzle, they become so accustomed to the idea that they think it falls into the normal line of thinking. When that happens, the creator doesn't explain it in its entirety, leading to confusion. Even various notes that are supposed to help the player become vague and end up causing nothing but more frustration. Difficult puzzles are fine, just make them solvable. There's a fine line between challenge and "wtf_is_this.jpeg". The people who download your mod shouldn't have to wait a week for you to tell them the answer. Puzzles should be gratifying; when the player solves them, they should feel like a genius, they shouldn't feel like saying "thank god that's finally over!". RE: Shades Of Clarity Episode II (Custom Story) - Descented Angel - 07-16-2012 (07-15-2012, 09:38 PM)HumiliatioN Wrote: I really liked first one, I did. But this one was a little disappointment.. for me in a good way lol.I remember you from the first one. I remember you liked it and thank you! Spoiler below!
(07-15-2012, 09:49 PM)andyrockin123 Wrote: Making puzzles that have no rhyme or reason doesn't distinguish the type of gamer that could complete them. I've noticed all too often that when people create something and they get the idea of a complex puzzle, they become so accustomed to the idea that they think it falls into the normal line of thinking. When that happens, the creator doesn't explain it in its entirety, leading to confusion. Even various notes that are supposed to help the player become vague and end up causing nothing but more frustration. Spoiler below!
RE: Shades Of Clarity Episode II (Custom Story) - Descented Angel - 07-16-2012 (07-15-2012, 09:38 PM)HumiliatioN Wrote: I really liked first one, I did. But this one was a little disappointment.. for me in a good way lol. Spoiler below!
RE: Shades Of Clarity Episode II (Custom Story) - gatts205 - 07-18-2012 I was just able to complete the steam puzzle as it was originally intended after 2 hours of work (I know, I'm slow) and I must say I liked it. I haven't had a game get me thinking that hard for quite a while. If the rest of the puzzles are this good I should enjoy the rest a lot. RE: Shades Of Clarity Episode II (Custom Story) - Descented Angel - 07-18-2012 (07-18-2012, 04:35 AM)gatts205 Wrote: I was just able to complete the steam puzzle as it was originally intended after 2 hours of work (I know, I'm slow) and I must say I liked it. I haven't had a game get me thinking that hard for quite a while. If the rest of the puzzles are this good I should enjoy the rest a lot.Well done!!! I think you're the first to complete it! You're not slow, the puzzle is very hard! The thing is that the rest of the people that downloaded this mod and commented on it asked me to make easier puzzles for the next episode. :-( Well, I intent to put some hard puzzles that the player will be able to skip if he wants and some puzzles that give more info on the story that are not needed to complete the game. This episode has a puzzle like this. No one commented on this one. I think no one saw it. Well, try it. In the map that you start outside a house with the front door open, when you get in go left. There is a piano that you can press notes and a lever on the left. That puzzle is not for everyone, like the steam puzzle. :-) RE: Shades Of Clarity Episode II (Custom Story) - gatts205 - 07-18-2012 I have now tried out the piano puzzle and found it to be slightly frustrating. However it is mostly because my hands are not steady enough to accurately hit the correct keys consistently. So even after I knew the correct pattern it took me several attempts to get it right. Otherwise it was just as satisfying to complete as the others RE: Shades Of Clarity Episode II (Custom Story) - Descented Angel - 07-18-2012 (07-18-2012, 04:13 PM)gatts205 Wrote: I have now tried out the piano puzzle and found it to be slightly frustrating. However it is mostly because my hands are not steady enough to accurately hit the correct keys consistently. So even after I knew the correct pattern it took me several attempts to get it right. Otherwise it was just as satisfying to complete as the othersI know. The keys of the piano are very small. And I had it enlarged a little. I'm very very glad that someone was actually satisfied by those hard puzzles. I can presume you had no problem solving the orb puzzle? |