Generated text/info - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Generated text/info (/thread-10499.html) Pages:
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RE: Generated text/info - Tanshaydar - 09-28-2011 (09-27-2011, 11:05 PM)Elven Wrote: This way I will show them one by one? Since SetMessage only takes one place that's only thing you can do. I know it's long way, but there is no short way to do this. Other functions that lets you put a text to screen are AddEffectVoice function and Text areas. You can use a combination of them; but since I don't know what exactly you are trying to do, my suggestion might seem cr*ppy. |