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All entities move around for no reason and cause extreme lag? - Printable Version

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All entities move around for no reason and cause extreme lag? - flamez3 - 11-03-2011

It's fine until I move, then I can literally see everything (doors,furniture,doors) flip out and cause extreme lag? Is there a fix to this?

Fixed, It was because I had alot of chairs bouncing in a sealed room :S


RE: All entities move around for no reason and cause extreme lag? - Your Computer - 11-03-2011

What do you mean by "flip out"?


RE: All entities move around for no reason and cause extreme lag? - flamez3 - 11-03-2011

(11-03-2011, 03:02 AM)Your Computer Wrote: What do you mean by "flip out"?
Like overloading the map, They all pretty much lag around and the doors I've noticed actually disappear for some reason?


RE: All entities move around for no reason and cause extreme lag? - flamez3 - 11-03-2011

Is there no help Sad I need this to be complete so I can check something else.


RE: All entities move around for no reason and cause extreme lag? - Tanshaydar - 11-03-2011

There is one or more entity(ies) causing some physic bug that removes everything of the map and causing an infinite collision. Check this video out: http://www.youtube.com/watch?v=Eb0b9FqyKRo
See how laggy it becomes after the physic bug.

Check your entities, make sure nothing is overlapping.


RE: All entities move around for no reason and cause extreme lag? - flamez3 - 11-03-2011

(11-03-2011, 06:08 AM)Tanshaydar Wrote: There is one or more entity(ies) causing some physic bug that removes everything of the map and causing an infinite collision. Check this video out: http://www.youtube.com/watch?v=Eb0b9FqyKRo
See how laggy it becomes after the physic bug.

Check your entities, make sure nothing is overlapping.
Yeh I thought it would be something like that. I had alot of stools and they were all copied and pasted from one-another, I'm guessing the original was overlapping something. Thanks for explaining that further Smile