pitchblack - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: pitchblack (/thread-12493.html) Pages:
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RE: pitchblack - palistov - 01-09-2012 I may be wrong, but I for some reason recall using SetSanityDrainDisabled() would disable night vision. You'll probably want the drain to be enabled anyways, but it was just a thought RE: pitchblack - Your Computer - 01-10-2012 If you use a black fog with a FalloffExp near 0 or with 0, that'll prevent the user from seeing much or at all. (01-09-2012, 10:14 PM)palistov Wrote: I may be wrong, but I for some reason recall using SetSanityDrainDisabled() would disable night vision. You'll probably want the drain to be enabled anyways, but it was just a thought That doesn't disable night vision. RE: pitchblack - Quotentote - 01-10-2012 thank you all for your help =) i solved the problem by moving the objects/area (nightvision has a limit) so thanks again |