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[SCRIPT] Death Hint? - Printable Version

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Death Hint? - Tripication - 01-20-2012

Ok, so i'm having trouble with the Death Hints... I have this.



void CheckDoorFunc(string &in asParent, string &in asChild, int alState)
{
if (GetLocalVarInt("Exit") == 3)
{
SetLevelDoorLocked("UpperCellar", false);
SetEntityActive("Charles", true);
AddEnemyPatrolNode("Charles", "PN1", 0.1, "Run");
AddEnemyPatrolNode("Charles", "PN2", 0, "Run");
SetDeathHint("DeathHint", "HintRun");
}
}

And the .lang


<CATEGORY Name="DeathHint">
<Entry Name="HintRun">Run Faster</Entry>
</CATEGORY>

But the deathhint doesn't show, Help?

EDIT: Everything OTHER than the deathhint works. The Script functions and everything else in the .lang file, its just the Run Faster doesnt show.


RE: Death Hint? - palistov - 01-20-2012

It is likely that your lang file just has a syntax error.


RE: Death Hint? - Tripication - 01-20-2012

(01-20-2012, 09:21 AM)palistov Wrote: It is likely that your lang file just has a syntax error.
Yes...um...wut


RE: Death Hint? - flamez3 - 01-20-2012

Think he means that it isn't named right.


RE: Death Hint? - Tripication - 01-20-2012

um, but it is...isn't it?

And if it had a syntax error, wouldn't it disable the Language file, making everything else unreadable...


RE: Death Hint? - Your Computer - 01-20-2012

Try using checkpoints instead.