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Remove hint in beginning! - Printable Version

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Remove hint in beginning! - oscar1007 - 01-22-2012

So i just started to make another custom story.
When you begin you are given a lantern and it instantly shows a hint which says something like : "You have picked up a lantern...".

I was wondering if i could remove/block that hint somehow.

Anyone knows how?

Thanks!


RE: Remove hint in beginning! - palistov - 01-22-2012

Go to redist/config/ and open up base_english.lang in your text editor. Do a search for 'CATEGORY Name="Hints"' (without the outermost quotation marks). There you'll find a full list of the hints and their names. Any hints you want to hide, just use BlockHint("<hint name here>"); in OnStart()

When you use its entry name, that hint will be blocked for that map.


RE: Remove hint in beginning! - SilentStriker - 01-22-2012

void RemoveHint (string& asName);
void BlockHint (string& asName);
void UnBlockHint (string& asName);

Removes\Blocks\Unblocks a hint.



RE: Remove hint in beginning! - Your Computer - 01-22-2012

http://www.frictionalgames.com/forum/thread-9442-post-84467.html#pid84467