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Enable current viewpoint bug? - Printable Version

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Enable current viewpoint bug? - QysteiN - 01-25-2012

Whenver I use enable current viewpoint this is how it looks for me, which is wrong.

http://img96.imageshack.us/img96/1487/46111924.png


My friend is making a customstory aswell, and its not like this for her. :<


RE: Enable current viewpoint bug? - Your Computer - 01-25-2012

Are you trying to say that pressing the space bar doesn't maximize a view port?


RE: Enable current viewpoint bug? - QysteiN - 01-25-2012

(01-25-2012, 07:27 PM)Your Computer Wrote: Are you trying to say that pressing the space bar doesn't maximize a view port?
pretty much.


RE: Enable current viewpoint bug? - Your Computer - 01-25-2012

I haven't had that issue (though i've had a similar issue), but here's a way to work around the issue. This method requires your map to already be saved to a .map file. You're going to have to edit your map in a plain text editor. In Level::ViewportConfig, you're going to see two attributes, one called SelectedViewport and another called UsingEnlargedViewport. Make sure SelectedViewport has a value of 3 and UsingEnlargedViewport has a value of true. Save the file, restart the level editor and open your map.


RE: Enable current viewpoint bug? - Shadowfied - 01-26-2012

Sounds very weird. Sounds more like a graphic-card related glitch.