[RELEASE][FIXED]Deterioration - Total Conversion - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: [RELEASE][FIXED]Deterioration - Total Conversion (/thread-13189.html) |
RE: [RELEASE]Deterioration - Total Conversion - Streetboat - 02-10-2012 Harumph. I've noticed in peoples' playthroughs that there are two missing entities: the two tables in the front hall, where those candles appear to be floating in midair. No idea why they're missing, those are stock Amnesia entities. Dumb. RE: [RELEASE]Deterioration - Total Conversion - Elven - 02-10-2012 Yea, I noticed that too . RE: [RELEASE]Deterioration - Total Conversion - Janni1234 - 02-10-2012 I'm stuck. Spoiler below!
RE: [RELEASE]Deterioration - Total Conversion - Streetboat - 02-10-2012 (02-10-2012, 08:31 PM)Janni1234 Wrote: I'm stuck. Spoiler below!
RE: [RELEASE]Deterioration - Total Conversion - Strembitsky - 02-11-2012 Streetboat, not entirely sure if Statyk will do this on his own or not, but he was streaming your map, and ragequit at the lighthouse. He said that he loved the map, and it was done greatly, but the lighthouse puzzle killed it. Just some feedback from a well-known person To be clear, the well-known person is Statyk, not myself. RE: [RELEASE]Deterioration - Total Conversion - Kman - 02-11-2012 I have to ask just out of curiosity... was the area directly before the dock inspired by this?: http://www.moddb.com/mods/the-subconscious-trials/images/screen-shots9 RE: [RELEASE]Deterioration - Total Conversion - Cryaotic - 02-11-2012 Spoiler below!
Salad dressing. RE: [RELEASE]Deterioration - Total Conversion - Statyk - 02-11-2012 (02-11-2012, 08:22 AM)Cryaotic Wrote:I've never raged on a part of a story so hard. I LOVED the beginning and everything up to the lighthouse... Then emotions plummeted... I could not figure it out and gave up. =\ Though, here is a tip for you if you can figure it out. Spoiler below!
If you figure out the puzzle, please good sir, fill me in. (02-11-2012, 05:31 AM)Strembitsky Wrote: Streetboat, not entirely sure if Statyk will do this on his own or not, but he was streaming your map, and ragequit at the lighthouse. He said that he loved the map, and it was done greatly, but the lighthouse puzzle killed it.Well... Thank you for putting my feedback for me. But yes, I love the map very very much. GREAT immersion, fitting sounds/music, great lighting, very interactive. I see where "Myst" comes in. The story blended together very well in many parts and it made me smile. I love stories like this. Fantastic story and puzzles... Until the lighthouse. What seems to have been the simplest puzzle turned into a disaster for me... HAD to have lasted at LEAST and hour on it. And I MAY or MAY NOT have said the real reason the father jumped off the lighthouse was because the generator was not being put in stand-by and the light would not, so he quit life and jumped. This was said in frustration, I apologize. I followed the story properly, have no fear. Great story. The lighthouse was just, in my opinion, poorly explained... Or there is simply a problem with the whole puzzle. RE: [RELEASE]Deterioration - Total Conversion - Spaceman - 02-11-2012 Fantastic mod! I loved the lighthouse puzzle. I'm personally a bit of an exploration freak so that kind of came naturally. (EDIT: Oh. I was referring to the one outside. Spoiler below!
For those playing Mac Steam version of amnesia, add this as a launch option: Deterioration/config/main_init.cfg Spoiler below!
Salad dressing. By the way Cry, Big fan of your LP's Keep them up! RE: [RELEASE]Deterioration - Total Conversion - BonesTheRabbit - 02-11-2012 What I liked: Spoiler below!
What I did not like, and possible improvements: Spoiler below!
P.S. What does 'salad dressing' mean? |