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[SCRIPT] Levers! - Printable Version

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RE: Levers! - Alento - 02-14-2012

(02-14-2012, 09:33 PM)Your Computer Wrote:
(02-14-2012, 09:25 PM)Alento Wrote: hm.. I didn't understood all you said but, anyway, the sound is playing when the crank is on state 1 now, that's a progress! Thank you! Now, the problem is, that, even if I haven't touched the levers, I can spin the crank :/

The thing is, that, Lever 2 shouldn't be able to move if I haven't drag the lever1, and same for the crank, it shouldn't be able to move if I haven't drag the lever2. Ideas for that? Smile

In the level editor set the states you want them to be in.
Before they being touched?


RE: Levers! - Your Computer - 02-14-2012

(02-14-2012, 09:42 PM)Alento Wrote: Before they being touched?

Perhaps i should have said to set them in the opposite stuck state.


RE: Levers! - Alento - 02-14-2012

(02-14-2012, 09:44 PM)Your Computer Wrote:
(02-14-2012, 09:42 PM)Alento Wrote: Before they being touched?

Perhaps i should have said to set them in the opposite stuck state.
HOLY CHRIST! Okey! I've got it now! thank you so much for your time! I had to uncheck "InteractionDisablesStuck" Of Course.. Well, now it woks! Big Grin ^^

And thanks for the body force! totally missed it on engine, just looked at props.. O.o

Anyways.. Thank you!