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How To Make Invisible Decals? - Printable Version

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How To Make Invisible Decals? - Thegood - 02-17-2012

Basically what I'm trying to do is have an entity that's inactive until the player picks up a note, which turns it active. I got that to work, and then I put decals on the entity, and now while its inactive you can see the decals just floating there. Is there anyway to make it so that the decals only appear when the entity is active?



RE: How To Make Invisible Decals? - palistov - 02-17-2012

Unfortunately, there's no way (that I'm aware of, at least) you can set decals inactive/active. You need to create an entity out of a decal to be able to set it inactive and later active.


RE: How To Make Invisible Decals? - Thegood - 02-17-2012

Is there an easy way to do that?



RE: How To Make Invisible Decals? - Statyk - 02-18-2012

Perhaps tweak around the technical black plane with the decal's image and a new .mat?


RE: How To Make Invisible Decals? - Thegood - 02-18-2012

Uhh I'm not very familiar with the "technical black plane" term, care to elaborate?



RE: How To Make Invisible Decals? - Statyk - 02-18-2012

(02-18-2012, 01:37 AM)Thegood Wrote: Uhh I'm not very familiar with the "technical black plane" term, care to elaborate?
The plane entity. It's in "entities > technical > black_plane" It's like a plane, but works as an entity. It can be activated/deactivated through script.


RE: How To Make Invisible Decals? - Thegood - 02-18-2012

I don't see it. All I see is "block_box", "block_box_nonchar", "invisible_box_mass_2", and "commentary_icon".



RE: How To Make Invisible Decals? - palistov - 02-18-2012

Black plane is a static object. I'm not sure if that'll work even if you use an entity.


RE: How To Make Invisible Decals? - Thegood - 02-18-2012

So there's no real easy, efficient way to make decals invisible?



RE: How To Make Invisible Decals? - Thegood - 02-18-2012

Is it possible to use billboards and have those activate/deactivate?