[ART] Scaling a rigged model - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [ART] Scaling a rigged model (/thread-13420.html) |
Scaling a rigged model - Acies - 02-19-2012 Hi! I need to scale a rigged model. I've tried grouping the root bone, parenting the skeleton to another object and unbinding + grouping + scaling + removing history + re-binding. All results in CRASHES (hmph). Does anyone have a clue to what I could try? Simply scaling the skeleton doesn't work, as it does not scale uniformly with the mesh. I'm tired. RE: Scaling a rigged model - palistov - 02-19-2012 Help us, olawdalmighty help us in this hour of NEED! |