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[ART] Scaling a rigged model - Printable Version

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Scaling a rigged model - Acies - 02-19-2012

Hi!

I need to scale a rigged model. I've tried grouping the root bone, parenting the skeleton to another object and unbinding + grouping + scaling + removing history + re-binding. All results in CRASHES (hmph).

Does anyone have a clue to what I could try?

Simply scaling the skeleton doesn't work, as it does not scale uniformly with the mesh.

I'm tired.


RE: Scaling a rigged model - palistov - 02-19-2012

Help us, olawdalmighty help us in this hour of NEED!