Game crashes and complaints about not enough texture units with latest nVidia driver - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +---- Forum: Linux - Penumbra (https://www.frictionalgames.com/forum/forum-25.html) +---- Thread: Game crashes and complaints about not enough texture units with latest nVidia driver (/thread-1353.html) |
Game crashes and complaints about not enough texture units with latest nVidia driver - thetargos - 09-24-2007 I just installed the latest nVidia graphics driver on my system with a GeForce FX 5900. Penumbra crashes stating that the graphics card doesn't support enough texture units. Upon inspecting the generated hpl.log there is something really weird: Code: Setting up OpenGL The file is attached, so anyway I hope this helps trying to figure out what is going on, or if this is a problem with other nVidia cards and the latest driver. RE: Game crashes and complaints about not enough texture units with latest nVidia driver - thetargos - 09-24-2007 Just to make sure other applications worked, I tried to run other games, both 64-bit and 32-bit games. UT2004 64-bit worked, Doom3 (32-bit game) crashed (segfault) using OpenGL directly (no SDL) and Quake 4 (32-bit game) worked, as well as Neverwinter Nights (both using SDL) and UT'99 (using OpenGL directly) also crashed with segmentation fault. At this point it would look like a problem with the 32-bit libs installed by the driver... Any suggestions? (I know, reverting back to the older driver will get this resolved, just want to isolate the issue). Maybe it is a problem with the packaged version of the driver (installed off Livna Fedora repository), maybe the reference nVidia driver doesn't have the issue, will test with it too. RE: Game crashes and complaints about not enough texture units with latest nVidia driver - thetargos - 09-24-2007 Apparently there is a problem on how the driver is packaged by Livna, the "vanilla" driver works just fine. Disregard this thread, please. RE: Game crashes and complaints about not enough texture units with latest nVidia driver - Urkle - 09-25-2007 you can also test the nvidia driver from freshrpms.net. That is the one that I use. though currently I'm still using the 97xx series and haven't upgraded to the 100.xxx. |