[SCRIPT] Timer Error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Timer Error (/thread-14381.html) |
Timer Error - GoranGaming - 03-31-2012 So I am making a Timer Script for a scare, and I got this error: Here is my script: AddEntityCollideCallback("Player", "HoleCeilingEvent", "CollideHoleCeilingEventFunc", true, 1); void CollideHoleCeilingEventFunc(string &in asParent, string &in asChild, int alState) { AddTimer("starteventhole", 0, "CeilingHoleEvent"); AddTimer("voice1", 1, "CeilingHoleEvent"); AddTimer("rock1", 1.5f, "CeilingHoleEvent"); AddTimer("rock2", 2.0f, "CeilingHoleEvent"); AddTimer("voice2", 3.0f, "CeilingHoleEvent"); } void CeilingHoleEvent(string &in Timer) { string x = asTimer; <--- It says that this is the problem! if (x == "starteventhole") { StartScreenShake(0.008f, 2.5f, 2.0f,6.0f); } else if (x == "voice1") { PlayGuiSound("react_scare4.ogg", 1); } else if (x == "rock1") { SetEntityActive("RockCeiling1", true); } else if (x == "rock2") { SetEntityActive("RockCeiling2", true); } else if (x == "voice2") { PlayGuiSound("react_scare2.ogg", 1); } } Could anybody help? RE: Timer Error - SilentStriker - 03-31-2012 Do like this instead, AddEntityCollideCallback("Player", "HoleCeilingEvent", "CollideHoleCeilingEventFunc", true, 1); void CollideHoleCeilingEventFunc(string &in asParent, string &in asChild, int alState) { AddTimer("starteventhole", 0, "CeilingHoleEvent"); AddTimer("voice1", 1, "CeilingHoleEvent"); AddTimer("rock1", 1.5f, "CeilingHoleEvent"); AddTimer("rock2", 2.0f, "CeilingHoleEvent"); AddTimer("voice2", 3.0f, "CeilingHoleEvent"); } void CeilingHoleEvent(string &in Timer) { if (asTimer == "starteventhole") { StartScreenShake(0.008f, 2.5f, 2.0f,6.0f); } else if (asTimer == "voice1") { PlayGuiSound("react_scare4.ogg", 1); } else if (asTimer == "rock1") { SetEntityActive("RockCeiling1", true); } else if (asTimer == "rock2") { SetEntityActive("RockCeiling2", true); } else if (asTimer == "voice2") { PlayGuiSound("react_scare2.ogg", 1); } } RE: Timer Error - Your Computer - 03-31-2012 asTimer is not declared because the parameter is named Timer. The tutorial you followed does something weird: it creates a new string instead of using the parameter or simply renaming the parameter to x. RE: Timer Error - SilentStriker - 03-31-2012 Oh yea... forgot void CeilingHoleEvent(string &in Timer) should then be void CeilingHoleEvent(string &in asTimer) |