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2007-12 Thursday 13th, Teaser and Previews - Printable Version

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RE: 2007-12 Thursday 13th, Teaser and Previews - Yuhaney - 12-15-2007

No zombies, just people with the Plague. (I guess...)


RE: 2007-12 Thursday 13th, Teaser and Previews - TheCollective15 - 12-15-2007

This game looks like it's really coming along...I hope it has more replayability than Overture, though. 1st Quarter 2008, right?


RE: 2007-12 Thursday 13th, Teaser and Previews - Yuhaney - 12-16-2007

Hopefully, yes.


RE: 2007-12 Thursday 13th, Teaser and Previews - Dark - 12-16-2007

nice Smile
graphics are improved to i see Big Grin
can't wait as usual Big Grin


RE: 2007-12 Thursday 13th, Teaser and Previews - WindexGlow - 12-19-2007

New pictures up! No spoilers (aside from seeing the levels of course and zombie-guy)

http://www.paradoxplaza.com/penumbra/index.php?p=gallery

Seems that you'll get to be outside alot more. Hopefully this doesn't ruin the 'Oh god I'm trapped" feeling which helps make the game feel less secure.


RE: 2007-12 Thursday 13th, Teaser and Previews - Yuhaney - 12-20-2007

I like the last picture very much! Smile The blizzard picture is good too!


RE: 2007-12 Thursday 13th, Teaser and Previews - Dogar - 12-21-2007

WindexGlow Wrote:Seems that you'll get to be outside alot more. Hopefully this doesn't ruin the 'Oh god I'm trapped" feeling which helps make the game feel less secure.

I actually enjoyed the frozen wilderness parts in Overture. They really gave a good sense of being in the middle of no-where. They were almost as good for that "I'm trapped" feeling as the indoor parts.


RE: 2007-12 Thursday 13th, Teaser and Previews - Yuhaney - 12-21-2007

WindexGlow Wrote:Seems that you'll get to be outside alot more.

Outside more? There's just one picture where player is outside?
In Overture it was like half of minute to three minutes. Not so much...

But hopefully, in Black Plague, we can wander around in the blizzard.
And hopefully, there are more ways to settle the puzzles or more ways to get the same outcome with the game.

Like: I can choose will I go through the Dogs or do I face two Worms... But the outcome is same.

or

that we can choose the end from three different ones...

or it doesn't have to be just like that... But hopefully you guys get the point!

But more like, unlinear game play would be just great! Smile
No that we just run through every place 'cause we'll have to do that. And when we've finished we are just like: 'OK..? Was it there? End already?'


RE: 2007-12 Thursday 13th, Teaser and Previews - Dark - 12-21-2007

lol the gamezone site made a error Big Grin
overture wasent released by paradox :p