Static object help? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Static object help? (/thread-14672.html) |
Static object help? - Zipi - 04-10-2012 Hey, I was wondering if there was anyway to make a object like the torch (which the player cant interactive with) have physics and the player can pick up just like a barrel etc. RE: Static object help? - Mackiiboy - 04-10-2012 (04-10-2012, 09:52 AM)Zipi Wrote: Hey,. Yes, it's possible! Open your ModelEditor and import the torch you are interested in. Press settings -> user defined variables and change the Type from Lamp to Object, and choose the SubType: Grab. Now is your torch grabable! I would recommend you to change its body since a cube is not kinda realistic. Change the body's mass, angular damping, speed, etc, and everything will be perfect. Good luck! EDIT: I got an idea for you. If you want your torch to be hanging on the wall from the beginning, you could also create a BallJoint in the ModelEditor that is breakable, set breakforce to 35 or something. Then your torch will be hanging on the the wall and be removable for the player. I tried it out by myself and it worked great. RE: Static object help? - Datguy5 - 04-10-2012 Or you can download the custom model in the resources section.I have freetorch in my custom story im working on atm |