[SPOILER] Error While adding music to area Please HELP - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [SPOILER] Error While adding music to area Please HELP (/thread-14870.html) |
Error While adding music to area Please HELP - meneadeszz - 04-17-2012 Helllow I'm Starting to make a Custom Story and I already got a couple of scripts in my HPS file. But i realy want to add some music to a certain area. I watched a couple of tutorials and every one was the same so i copied everything what the scripter of the video did. I got everything the same as him.But when i start my custom story i get this error I update the script a little here it is.. void OnStart() { GiveItemFromFile("lantern", "lantern.ent"); for(int i=0;i< 10;i++) GiveItemFromFile("tinderbox_"+i, "tinderbox.ent"); PlaySoundAtEntity("", "break_glass_bottle.snt", "Player", 0, false); SetPlayerActive(false); SetPlayerCrouching(true); FadeOut(0); FadeIn(3); AddTimer("T1", 3, "Intro"); AddTimer("T2", 6, "Intro"); AddTimer("T3", 8, "Intro"); AddTimer("T4", 10, "Intro"); AddTimer("T5", 12, "Intro"); AddEntityCollideCallback("player", "musci_1", "StartMusic", "true", 1); AddEntityCollideCallback("Player", "FlyingJesus_1", "HolyJesus", true, 1); AddEntityCollideCallback("Jesus_1", "FlyingJesus_1", "Sound", true, 1); AddUseItemCallback("", "crowbar_1", "mansion_1", "UsedCrowbarOnDoor", true); AddCombineCallback("Player", "Music1", "StartMusic", "true", "0)"; } void StartMusic(string &in asParent, string &in asChild, int alState) { PlayMusic(01_paper_self, "true", "5", "0", "0", "true"); } void UsedCrowbarOnDoor(string &in asItem, string &in asEntity) BUT NOW I GET THIS ERROR RE: Error While adding music to area Please HELP - Greven - 04-17-2012 Try putting 01_paper_self in quotation marks like this: PlayMusic("01_paper_self", true, 5, 0, 0, true); Also at AddCombineCallback("Player", "Music1", "StartMusic", "true", "0)"; Remove the marks at the 0 like this: AddCombineCallback("Player", "Music1", "StartMusic", "true", 0); RE: Error While adding music to area Please HELP - meneadeszz - 04-17-2012 (04-17-2012, 04:12 PM)Greven Wrote: Try putting 01_paper_self in quotation marks like this:Thanks for helping me i think it work because i don't get the error about the lines. Butt there is one problem now I get an error which says unexpected end of line this is the ending of my script at line 126 void Intro(string &in asTimer) { string x = asTimer; if (x == "T1") { PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false); FadeOut(4); } else if (x == "T2") { FadeIn(3); PlaySoundAtEntity("", "react_breath.snt", "Player", 0, false); StartPlayerLookAt("Intro1", 2, 2, ""); } else if (x == "T3") { StopPlayerLookAt(); StartPlayerLookAt("Intro2, 2, 2, ""); } else if (x == "T4") { PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false); StopPlayerLookAt(); } else if (x == "T5") { SetPlayerCrouching(false); SetPlayerActive(true); StopPlayerLookAt(); } } //////////////////////////// // This runs when the player enters the map void OnEnter() { } //////////////////////////// // This runs when the player leaves the map void OnLeave() { } THIS IS LINE 119 I GET THE ERRO FOR LINE 126 RE: Error While adding music to area Please HELP - Greven - 04-17-2012 Just because it says the error is on line 119 doesnt mean the Actual error is there. Basicly what it says right now is that a function is not properly closed. Can you give the whole script so I can see if anything is missing? RE: Error While adding music to area Please HELP - meneadeszz - 04-17-2012 .posted a new reply below RE: Error While adding music to area Please HELP - Greven - 04-17-2012 else if (x == "T3") { StopPlayerLookAt(); StartPlayerLookAt("Intro2, 2, 2, ""); } StartPlayerLookAt("Intro2", 2, 2, ""); also remove this from the script void HolyJesus(string &in asParent, string &in asChild, int alState) { SetEntityActive("Jesus_1", true); AddPropForce("Jesus_1", 0, 0, -30000, "World"); } void Sound(string &in asParent, string &in asChild, int alState) { PlaySoundAtEntity("", "24_iron_maiden.snt", "FlyingJesus_1", 0, false); Everybody hates them.... RE: Error While adding music to area Please HELP - meneadeszz - 04-17-2012 (04-17-2012, 07:47 PM)Greven Wrote: else if (x == "T3")i alread deleted it but i don't know if people also hate this but. i want a cabinet wheich contains oil and after u pick up example oil_1 the just spawn a pedobear or something random One more question.. I would like to add music or a sound to a note when the player picks it up this is what i sue right now, SetEntityPlayerLookAtCallback("Letter_One", "letter1music", true); } void Letter_One(string &in Entity ) { PlaySoundAtEntity("letter1music", "05_event_door_bang.ogg", "letter1music", 0, false); } i'ts not working could somebody help me |