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Quick and stupid question.... - Printable Version

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Quick and stupid question.... - nathanmcb - 06-28-2012

is there any way of making it so an enemy can dance...... it might sound nooby but it would make a great easter egg.

and kind of dance.
is there?
even a simply script to make the enemy walk backward and do the moonwalk... anything? lol


RE: Quick and stupid question.... - Cruzore - 06-28-2012

definitely not simple. For the dancing, you will most likely need to make a different animation. No idea how to do that though. For the moonwalk...too? You could, however, change the sounds the grunt makes, like it screaming or singing..such stuff. For that, I think you need to go for the model editor? Just look around.


RE: Quick and stupid question.... - nathanmcb - 06-28-2012

(06-28-2012, 12:21 AM)FastHunteR Wrote: definitely not simple. For the dancing, you will most likely need to make a different animation. No idea how to do that though. For the moonwalk...too? You could, however, change the sounds the grunt makes, like it screaming or singing..such stuff. For that, I think you need to go for the model editor? Just look around.
but is there no script to make an enemy walk backwards?


RE: Quick and stupid question.... - Adny - 06-28-2012

It has nothing to do with scripting, it's all animations and model editing; time consuming work D:


RE: Quick and stupid question.... - Cruzore - 06-28-2012

You could use a animation as he reaches a pathnode, but for that you will have to add a animation yourself. And like I said, no idea how. It will definitely be hard.


RE: Quick and stupid question.... - nathanmcb - 06-28-2012

(06-28-2012, 12:23 AM)andyrockin123 Wrote: It has nothing to do with scripting, it's all animations and model editing; time consuming work D:
eh id say theres no point then.... I want it to be released before a machine for pigs Tongue
and it is a shame..... hmmm... actually couldnt i just turn a grunt around in model editor?


RE: Quick and stupid question.... - FlawlessHappiness - 06-28-2012

Then he would technically go backwards, but his animations is made to him, when he is walking forward.

It would look like he is going backward, forwards... Sounds weird...