The meaning of Parameters - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Articles (https://www.frictionalgames.com/forum/forum-40.html) +---- Thread: The meaning of Parameters (/thread-18368.html) Pages:
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RE: The meaning of Syntaxes - FlawlessHappiness - 11-27-2012 I'm used to smileys In a text message without smileys, it's hard to define in which way the message is supposed to be understood... That's how i feel it And to me it's like this: : ) = "I'm friendly. Not angry in any way" ; ) = "You know right?" : P = "I'm joking / It was a joke / Mehe / If you know what i mean..." : D = "I find this funny / Yay" : ( = "This is not making me happy / This makes me unhappy" :' ( = "I'm sad" D: = "I don't know what to do!" But of course it's all about the situation RE: The meaning of Syntaxes - Adrianis - 11-27-2012 Since its been bumped, I know YC already pointed this out but perhaps not clearly enough - this is not the meaning of Syntax. This is useful information to be sure, beecake. Thanks. But to anyone that is interested in programming - Syntax is as YC put it, the rules of the language. What you describe here is what is known as 'Parameters'. For example, AngelScript is based on the C++ 'syntax', meaning its use of certain keywords (like variable declarations int, float, string or function declarations like void, int, string etc), the way you assign or compare values (like '=', '==', '&&' etc) or the way you type strings (e.g. badstring, "goodstring") are very similar if not in most cases, the same. In contrast, parameters are where you have things like void Function(string &in ThisIsAParameter) The reason it is referred to as the 'callback syntax' on the wiki is because typing in the correct parameters (like 'void Timer(string &in asTimer)') is a syntax issue - get it wrong and you have used the incorrect syntax because you wrote the parameters wrong, like 'void Timer(int asTimer)'. Another example of a syntax issue related to this would be AddTimer(ThisStringDoesntHaveQuotationMarks!, 1, "ThisStringIsMissingAQuotationMark!); because you did not write the language correctly, its like a spelling/grammer mistake, you need " surrounding a string For anyone who frankly doesn't give a crap about programming except as much as they need to script their maps, please disregard all of the above and enjoy the information beecake has very kindly provided (note: correct use of smiley conforms to beecake's forum syntax, as set out above) RE: The meaning of Syntaxes - CorinthianMerchant - 11-27-2012 YES YES THANK YOU THANK YOU!!! RE: The meaning of Syntaxes - FlawlessHappiness - 12-01-2012 Thanks! I will rename the title now RE: The meaning of Parameters - Adrianis - 12-02-2012 Awesome, nice work beecake |