Amnesia Editor error Item Not Declared - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Amnesia Editor error Item Not Declared (/thread-18541.html) |
Amnesia Editor error Item Not Declared - ironman0001 - 09-28-2012 I'm trying to make a key to the door D: Here is the script and lang void OnStart() { AddEntityCollideCallback("Player", "TeleportScript", "PoopedYaPants", true, 1); SetMessage("Messages", "Popup1", 0); AddUseItemCallback("", "Spooky", "Scared", "PopupHead", true); } void PoopedYaPants(string &in asParent, string &in asChild, int alState) { SetEntityActive("Jesus", true); AddPropForce("Jesus", 0, 0, 10000, "world"); PlaySoundAtEntity("", "24_iron_maiden.snt", "Jesus", 0, false); PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false); PlaySoundAtEntity("", "react_scare", "Player", 0, false); } void Popup1() { AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1); } void PopupHead(string &in asItem, string &in asEntity) { SetSwingDoorLocked("Scared", false, true); PlaySoundAtEntity("", "unlock_door", "Scared", 0, false); RemoveItem(Spooky); } <LANGUAGE> <CATEGORY Name="CustomStoryMain"> <Entry Name="Description">You are inside of a house that is being controlled by an unknown person. You are locked inside until you find out who.</Entry> </CATEGORY> <CATEGORY Name="Inventory"> </CATEGORY> <CATEGORY Name="Messages"> <Entry Name="Popup1">Where am i? How did i get here? I should go downstairs to see if anyone else is here!</Entry> </CATEGORY> <CATEGORY Name="Descriptions"> <Entry Name="Popup2">Damn! It's locked! There's gotta be a key somewhere around here!</Entry> </CATEGORY> <CATEGORY Name="Levels"> </CATEGORY> Name ="Inventory"> <CATEGORY Name="Inventory"> <Entry Name="ItemDesc_Spooky">.</Entry> <Entry Name="ItemName_Spooky">Living room key</Entry> </CATEGORY> </LANGUAGE> RE: Amnesia Editor error Item Not Declared - Robby - 09-28-2012 RemoveItem("Spooky"); You forgot the quotes. RE: Amnesia Editor error Item Not Declared - Steve - 09-28-2012 found something RemoveItem(Spooky); must be: RemoveItem("Spooky"); RE: Amnesia Editor error Item Not Declared - KingWolf - 09-28-2012 Ninja'd. RE: Amnesia Editor error Item Not Declared - FlawlessHappiness - 09-28-2012 declaration means a quoted text |