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[WIP] [WIP] Lost but not alone (Some news) - Printable Version

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RE: [WIP] Lost but not alone (First Screenshots released) - BIgcheker12 - 11-06-2012

Sorry for ya guys who waited for tha Trailer. the thing is my pc sucks. i have to reinstall steam.. then i make 2 more levels and then the trailer should arrive! Official Release Date of the Trailer comes tomorrow!! Big Grin


RE: [WIP] Lost but not alone (Trailer Released) - BIgcheker12 - 11-10-2012

-Trailer released-


Trailer for Lost but not alone! is out. Homepage has been made! - BIgcheker12 - 11-10-2012

Hey Guys.

i just wanted to keep you up to date! The first real trailer of the Custom Story "Lost but not alone" is out. You can see it here :







The Name of the trailer is "be ready!". Very soon we will make a huge progress. then we are giving you the second trailer whats actually scarier then the first.


The second thing is : our homepage has been released. look there too for Updates : http://amnesiacsgames.jimdo.com/

the ModdB page for Lost but not alone : http://www.moddb.com/mods/lost-but-not-alone

And the official Frictional games Page for Lost but not alone : http://www.frictionalgames.com/forum/thread-18590.html



SORRY FOR MY BAD ENGLISH!


RE: [WIP] Lost but not alone (Trailer Released) - BIgcheker12 - 11-10-2012

(11-10-2012, 05:40 PM)Robosprog Wrote: That trailer was even worse than mine, and that's saying something, and you need to work A LOT more on your mapping before releasing this, right now you have a lot to improve upon, watch YourComputers tutorials and you should get better.
Okay. Thanks for giving me a feedback and a tipp! i will watch the videos! Remember that that is just 10% of what is coming Wink there will be a huge progress soon! i promise Tongue


RE: [WIP] Lost but not alone (Trailer Released) - BIgcheker12 - 11-13-2012

Hi Guys. I will Start an FAQ. Send me your Question and i will answer these. You can make this till December. Then we will make the Huge Progress and we will give you guys our answers. Thanks Wink
(send us the Question on Moddb or on Twitteror on our Official Website
Yeah we have a Twitter now Wink


RE: [WIP] Lost but not alone (Trailer Released) - xxxxxxxxxxxxxxxx - 11-15-2012

... I don't quite know how to put this without sounding mean, but after watching the trailer, I just have to ask: What's up with all those empty rooms? I mean - do you really look at a huge, square, empty room and say to yourself "yup, this looks atmospheric" ?
Naaah, that can't be it, right? So, the real question is, if you're going to make a trailer, why show all those empty, unfinished rooms? Why not make one or two rooms close to final and only show those? Looking like this, the trailer is bound to leave a bad impression on the viewer and many people might not bother to follow future updates...


RE: [WIP] Lost but not alone (Trailer Released) - Hardarm - 11-15-2012

(11-15-2012, 06:25 PM)Hirnwirbel Wrote: ... I don't quite know how to put this without sounding mean, but after watching the trailer, I just have to ask: What's up with all those empty rooms? I mean - do you really look at a huge, square, empty room and say to yourself "yup, this looks amospheric" ?
Naaah, that can't be it, right? So, the real question is, if you're going to make a trailer, why show all those empty, unfinished rooms? Why not make one or two rooms close to final and only show those? Looking like this, the trailer is bound to leave a bad impression on the viewer and many people might not bother to follow future updates...



RE: [WIP] Lost but not alone (Trailer Released) - Acies - 11-15-2012

(11-15-2012, 08:06 PM)Hardarm Wrote:
(11-15-2012, 06:25 PM)Hirnwirbel Wrote: ... I don't quite know how to put this without sounding mean, but after watching the trailer, I just have to ask: What's up with all those empty rooms? I mean - do you really look at a huge, square, empty room and say to yourself "yup, this looks amospheric" ?

Naaah, that can't be it, right? So, the real question is, if you're going to make a trailer, why show all those empty, unfinished rooms? Why not make one or two rooms close to final and only show those? Looking like this, the trailer is bound to leave a bad impression on the viewer and many people might not bother to follow future updates...

Agree.


My tip: Instead of updating the thread with promises, update it with progress.


RE: [WIP] Lost but not alone (Trailer Released) - BIgcheker12 - 11-18-2012

Yeah... sorry guys. the 2nd trailer will be better. After the "huge progress". im sorry.

but i guess you will see Wink


RE: [WIP] Lost but not alone (Trailer Released) - BIgcheker12 - 06-15-2013

Finally some Updates for ya! :
-New Mapper found, cuz i suck @ mapping [Image: smile.gif]

-3 DLC's. They contain the torch or the flashlight (not Item, so you can pick them up!!) You can have both too. Thats the allinone DLC, which allows you to have in some rooms of the game a Flashlight, a Torch and the original Lantern. Its room-based.

-Also i wanted to tell something about the game.. Lost but not alone will not be a game full of jumpscares. We have in mind to do a game with a lot of atmosphere and we will make it realistic as possible. This doesnt mean that Lost but not alone has no Jumpscares. What it means is, that the game has not a jumpscare every second.

- if we get it done, Lost but not alone will be available as a full conversion mod and custom story.

-Main Menu Background release tomorrow, you can use it for your regular Amnesia the dark descent! This picture will too be in the Full conversion mod when we get it done!