[ART] Make a model transparent as a window in blender![HELP] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [ART] Make a model transparent as a window in blender![HELP] (/thread-19542.html) |
Make a model transparent as a window in blender![HELP] - robo - 12-13-2012 So, I'm currently doing a model which includes a window but I don't know if the blender tutorials 'how to make things transparent in blender' work with Amnesia engine. So how to make a model have transparent windows? Regards Syltpasta RE: Make a model transparent as a window in blender![HELP] - Your Computer - 12-14-2012 Look at static_objects/mansionbase/mansionbase_window_blue_seethrough.mat as an example. RE: Make a model transparent as a window in blender![HELP] - robo - 12-14-2012 Okey, thanks But this means I need 2 textures in one model, how do I work around this? RE: Make a model transparent as a window in blender![HELP] - Acies - 12-14-2012 Have two meshes - each with individual textures. Export both from the same project. One model for the glass, one for the windows. Glass can be colored a flat grey - then set to to translucent in the .mat file. After that - experiment with the diffuse to get a look you like. RE: Make a model transparent as a window in blender![HELP] - robo - 12-14-2012 okey! thanks |