Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! (/thread-20287.html) |
Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - kubek99 - 02-10-2013 ahg... Please the same problem but 32-bit system windows7 what to do ? (((( RE: Amnesia Crash - plutomaniac - 02-10-2013 check the sticky/troubleshooting guides and provide us with the required info/files Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - kubek99 - 02-11-2013 Hi. Not so long ago I bought Amnesia the dar descent and I was very exeited to play this game. Everything was just fine I installed the game. And I created profile and cliked start new game. (long loading screen). And when it loaded the screen went black then more blacky and then white with window "Amnesia.exe stopped working". Then I tried to play it again but with the same result. And i thoght "maybye try with some custom story just to check. And guess what cutscense when you can't move your charakter are working and then it goes black and then white..... My Laptop EliteBook8540p, windows 7, 32-bit system, graphic card nvidia NVS 5100M Please help me beacose I am really pised Thanks RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - plutomaniac - 02-11-2013 attach hpl.log after the problem occurs as said at the troubleshooting guide, problem x RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - kubek99 - 02-12-2013 Oh sorry Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - Justine - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: NVS 5100M/PCI/SSE2 Version: 3.3.0 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 3.30 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers / HP (IDT High Definition Audio CODEC)(OpenAL default) Trying to open device 'Generic Software on Speakers / HP (IDT High Definition Audio CODEC)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'ptest_menu.map' --------- Cache Loading: 2825 ms Entities: 2178 ms Compilation: 2 ms Total: 5097 ms Meshes created: 28 Bodies created: 9 -------- Loading complete --------- Setting profile: 'Kuba' Path: 'C:\Users\Kuba\Documents/Amnesia/Main/Kuba/' -------- Loading map '01_cells.map' --------- Cache Loading: 5001 ms WARNING: Could not find child with unique ID 0 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent' WARNING: Could not find child with unique ID 1 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent' WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert_noauto.ent' WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'! Entities: 15873 ms Compilation: 114 ms Total: 21809 ms Meshes created: 292 Bodies created: 116 -------- Loading complete --------- oł now I can see the warnings xDDDDDD Please cos I'm pumped as pigieh to play this game That one was from justine mod I saw the same problem but couldn't find answer O and I found demo amnesia to check again to be sure and here is this hpl.log Version 1.10 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: NVS 5100M/PCI/SSE2 Version: 3.3.0 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 3.30 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers / HP (IDT High Definition Audio CODEC)(OpenAL default) Trying to open device 'Generic Software on Speakers / HP (IDT High Definition Audio CODEC)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- - DEMO VERSION - -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 3949 ms Entities: 804 ms Compilation: 1 ms Total: 4894 ms Meshes created: 27 Bodies created: 5 -------- Loading complete --------- Setting profile: 'kuba' Path: 'C:\Users\Kuba\Documents/Amnesia/MainDemo/kuba/' -------- Loading map 'demo_00_rainy_hall.map' --------- Cache Loading: 3486 ms Entities: 9640 ms Compilation: 21 ms Total: 13362 ms Meshes created: 139 Bodies created: 44 -------- Loading complete --------- And here everything looks pretty fine but with the same result nothing worked RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - plutomaniac - 02-12-2013 Make sure your graphics card drivers are fully updated. If the game is from steam do a file integrity check as mentioned in the troubleshooting guide. Then try again... RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - kubek99 - 02-12-2013 Man thank you soooOOO fricking much Not updated drive MAN I love you (not gay) xDDDDDD RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - plutomaniac - 02-12-2013 yes I know, don't worry. Have fun with the game! RE: Amnesia that stopped working I checked the truble guide nothing match HELP!!!! - kubek99 - 02-12-2013 thanks |