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Static objects - how to? - Printable Version

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Static objects - how to? - i3670 - 07-27-2013

How do I create static_objects, should I follow one of acies guides on texturing? Because the modeling ones are more for entities?


RE: Static objects - how to? - Artyom - 07-27-2013

I've never even touched modeling but wouldn't it be enough to place the desired object into the static_onjects folder?


RE: Static objects - how to? - WALP - 07-28-2013

lol none of you guys are truly clear about what you want to do


RE: Static objects - how to? - The chaser - 07-28-2013

To create a static_objects, you just have to make a model with it's textures:

-Go to static_objects
-Create a folder called "my_objects" (or whatever)
-Make a folder for each model you make
-Inside these there must be the .mat file, the textures and the model

A static_object is just the .dae. When we talk about entities, they have bodies, and the engine calculates phsyics with the bodies mass and shape, not the actual model. In static_objects, they are completely static (how did you guess? :p) and the collision is calculated from the original model.

So yeah, making a static_object is the easiest thing you can do.


RE: Static objects - how to? - Artyom - 07-28-2013

(07-28-2013, 12:05 AM)The Mug Wrote: lol none of you guys are truly clear about what you want to do

[Image: i-have-no-idea-what-im-doing.jpg]


RE: Static objects - how to? - ExpectedIdentifier - 07-28-2013

(07-28-2013, 12:07 AM)The chaser Wrote: To create a static_objects, you just have to make a model with it's textures:

-Go to static_objects
-Create a folder called "my_objects" (or whatever)
-Make a folder for each model you make
-Inside these there must be the .mat file, the textures and the model

A static_object is just the .dae. When we talk about entities, they have bodies, and the engine calculates phsyics with the bodies mass and shape, not the actual model. In static_objects, they are completely static (how did you guess? :p) and the collision is calculated from the original model.

So yeah, making a static_object is the easiest thing you can do.

I don't think they've actually made the meshes/textures yet as their questions were about texturing and modelling (I think Tongue)


RE: Static objects - how to? - The chaser - 07-28-2013

Yea well, but it's always good saying that kind of things, as it might help them later Smile


RE: Static objects - how to? - i3670 - 07-28-2013

Yes, after you've created the object/s which I haven't, because I don't know how.


RE: Static objects - how to? - The chaser - 07-28-2013

Well, if you don't know how, Blender is a good program to start with:

Blender.org

And:

http://wiki.frictionalgames.com/hpl2/third_party_tools/3d/blender


These will help you. As well, I can help you in your learning of 3d modelling if you wish Smile


RE: Static objects - how to? - i3670 - 07-28-2013

That'd be wonderful.