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Amnesia: A Machine For Pigs Discussion Topic Part 3 - Printable Version

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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Magnum66 - 08-21-2013

(08-21-2013, 02:08 AM)maarten12100 Wrote:
(08-21-2013, 01:01 AM)Magnum66 Wrote:
(08-21-2013, 12:13 AM)maarten12100 Wrote:
Quote:free of combat and complex puzzles
Aaaaaaaaaaaah f*ck!
no complex puzzles in other words stick A will go into port A just like we've seen with Amnesia.
They can make the puzzles hard just don't make them clueless.

Can't judge until I have played it start to finish though up to the 10th of September.

Where did you get that quote from? If true that is kind of disappointing. I don't care about combat whatsoever, but I always love some cool interactive puzzles.
It is on the front page

Front page where?


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - maarten12100 - 08-21-2013

(08-21-2013, 02:12 AM)Magnum66 Wrote:
(08-21-2013, 02:08 AM)maarten12100 Wrote:
(08-21-2013, 01:01 AM)Magnum66 Wrote:
(08-21-2013, 12:13 AM)maarten12100 Wrote:
Quote:free of combat and complex puzzles
Aaaaaaaaaaaah f*ck!
no complex puzzles in other words stick A will go into port A just like we've seen with Amnesia.
They can make the puzzles hard just don't make them clueless.

Can't judge until I have played it start to finish though up to the 10th of September.

Where did you get that quote from? If true that is kind of disappointing. I don't care about combat whatsoever, but I always love some cool interactive puzzles.
It is on the front page

Front page where?
http://www.frictionalgames.com


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Magnum66 - 08-21-2013

(08-21-2013, 02:41 AM)maarten12100 Wrote:
(08-21-2013, 02:12 AM)Magnum66 Wrote:
(08-21-2013, 02:08 AM)maarten12100 Wrote:
(08-21-2013, 01:01 AM)Magnum66 Wrote:
(08-21-2013, 12:13 AM)maarten12100 Wrote: Aaaaaaaaaaaah f*ck!
no complex puzzles in other words stick A will go into port A just like we've seen with Amnesia.
They can make the puzzles hard just don't make them clueless.

Can't judge until I have played it start to finish though up to the 10th of September.

Where did you get that quote from? If true that is kind of disappointing. I don't care about combat whatsoever, but I always love some cool interactive puzzles.
It is on the front page

Front page where?
http://www.frictionalgames.com

Thanks, not quite sure how I feel about that quote. I guess as long as there is no perma deaths I'm happy. I want to be scared, not pissed off that I'm running away all the time with no safe place to hide and constantly having to restart and getting no breaks with fun puzzle solving.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Sakonosolo - 08-21-2013

I wonder what they mean by "complex" puzzles. Are the puzzles in Amnesia complex? If the puzzles are even simpler than in Amnesia (or nonexistent and it's a walking simulator like Dear Esther) then we have a problem here.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - maarten12100 - 08-21-2013

(08-21-2013, 03:52 AM)Sakonosolo Wrote: I wonder what they mean by "complex" puzzles. Are the puzzles in Amnesia complex? If the puzzles are even simpler than in Amnesia (or nonexistent and it's a walking simulator like Dear Esther) then we have a problem here.
Guess they meant the computer puzzel in BP as complex.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Kein - 08-21-2013

(08-21-2013, 03:52 AM)Sakonosolo Wrote: I wonder what they mean by "complex" puzzles. Are the puzzles in Amnesia complex? If the puzzles are even simpler than in Amnesia (or nonexistent and it's a walking simulator like Dear Esther) then we have a problem here.

Think like the Cistern puzzle - you have to visit 2 rooms, open valves, then go into control room, adjust mechanism etc - this is complex puzzle.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Geoff - 08-21-2013

(08-21-2013, 04:55 AM)Kein Wrote:
(08-21-2013, 03:52 AM)Sakonosolo Wrote: I wonder what they mean by "complex" puzzles. Are the puzzles in Amnesia complex? If the puzzles are even simpler than in Amnesia (or nonexistent and it's a walking simulator like Dear Esther) then we have a problem here.

Think like the Cistern puzzle - you have to visit 2 rooms, open valves, then go into control room, adjust mechanism etc - this is complex puzzle.


Um, no, that is not complex.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Tesseract - 08-21-2013

(08-20-2013, 04:19 PM)Rich Pyro Wrote:
(08-20-2013, 04:15 PM)JustAnotherPlayer Wrote:
(08-20-2013, 04:12 PM)Sampyli Wrote:
(08-20-2013, 03:20 PM)JustAnotherPlayer Wrote: Well guys, seems like I can't pre-order the game. Fuck.

My dad won't let me. Shit. So hopefully, one of you folks can give me a Steam key or something.

No wonder if you're using that kind of language.

Spoiler below!
Not really a game for 12-year-olds either.

To be honest, he actually let me buy ATDD, but not the same for AAMFP. BECAUSE MONEY PEOPLE

Well... I don't want to be rude but i still think this game won't be suitable for younger ages like yours... And what if the other people wants to save up for the game their own?

Says the 16 year old...


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - felixmole - 08-21-2013

Yipee... Delirium, let's join the 21-year-old cabal ^_^

Amnesia is a scary game but there is no gore... may not be eligible for an age limitation.


RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Kreekakon - 08-21-2013

(08-21-2013, 09:52 AM)felixmole Wrote: Yipee... Delirium, let's join the 21-year-old cabal ^_^

Amnesia is a scary game but there is no gore... may not be eligible for an age limitation.

No gore? The torture chambers would like a word with you.

Also don't forget full frontal nudity, disturbing themes, and imagery. I'm pretty sure this qualifies for a M rating.