Prevent Servant Grunt from de-spawning? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Prevent Servant Grunt from de-spawning? (/thread-22629.html) |
Prevent Servant Grunt from de-spawning? - GoreGrinder99 - 08-29-2013 How do I prevent a Servant Grunt from de-spawning when out of range? Is there a way to increase the patrol range or whatever it is that needs altering? A side question. How do I prevent the Model Viewer from crashing on start-up? As soon as I open it it crashes... RE: Prevent Servant Grunt from de-spawning? - Your Computer - 08-29-2013 http://wiki.frictionalgames.com/hpl2/tutorials/script/monsterpathnodes#infinite_loops RE: Prevent Servant Grunt from de-spawning? - GoreGrinder99 - 08-29-2013 (08-29-2013, 01:40 AM)Your Computer Wrote: http://wiki.frictionalgames.com/hpl2/tutorials/script/monsterpathnodes#infinite_loops Thank you, I totally over looked that article. |