[LVL ED] Saved map does not reflect changes - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] Saved map does not reflect changes (/thread-24871.html) |
Saved map does not reflect changes - PatPeter - 03-18-2014 I edited my user_settings.cfg to automatically load me into a copied 00_rainy_hall.map inside the maps directory of my custom_story. I'm using this map as a sort of sandbox to become better at using the level editor. The problem is that when I save my map and load it, changes are not reflected. For instance, I am deleting the table, candle, and pot in the starting area. I save the map, load it, and they are still there. Am I doing something wrong in just deleting them? I also deleted my map_cache before loading. RE: Saved map does not reflect changes - PutraenusAlivius - 03-18-2014 Well you're probably opening the original 00_rainy_hall map rather than your copied one. RE: Saved map does not reflect changes - Mudbill - 03-18-2014 Yeah, you should rename it or it might just load the one you actually copied. RE: Saved map does not reflect changes - PatPeter - 03-19-2014 You guys were right; it's loading the default map. I renamed my test map but now I am receiving: Code: FATAL ERROR My user_settings.cfg has: Code: <Map File="00_test_rainy_hall.map" Folder="custom_stories/Test Story/maps/main/ch01/" StartPos="" /> I tried using an absolute path: Code: <Map File="00_test_rainy_hall.map" Folder="C:\Program Files (x86)\Steam\SteamApps\common\Amnesia The Dark Descent\custom_stories\Test Story\maps\main\ch01\" StartPos="" /> And that didn't work. RE: Saved map does not reflect changes - Mudbill - 03-19-2014 Why is it crashing? Post your hpl.log from Documents\Amnesia. RE: Saved map does not reflect changes - PatPeter - 03-19-2014 I figured it out... http://wiki.frictionalgames.com/hpl2/amnesia/devenvguide Quote:In user_settings.cfg, inside the Map element set Folder=”“ to the root folder for your maps (eg Folder=“MyMaps/”), this folder MUST be located inside the maps folder in the game directory (where you put the tools). I needed to move it into the root maps directory. What's the point of a Folder attribute if it can't point anywhere? RE: Saved map does not reflect changes - PutraenusAlivius - 03-19-2014 (03-19-2014, 01:23 AM)PatPeter Wrote: I figured it out... You can make it point anywhere you want. RE: Saved map does not reflect changes - PatPeter - 03-19-2014 The wiki says it has to be located in the maps directory in the root of Amnesia. I just moved all the maps to a folder called "test" and it worked perfectly. The gatherer I added is spinning around in circles... RE: Saved map does not reflect changes - PatPeter - 07-18-2015 In case someone really doesn't want to move their custom_story entities back and forth between the custom_story directory and the maps directory, create a symbolic link: MKLINK /D "D:\Program Files (x86)\Steam\steamapps\common\Amnesia The Dark Descent\maps\brutal" "D:\Program Files (x86)\Steam\SteamApps\common\Amnesia The Dark Descent\custom_stories\Amnesia The Brutal Descent\maps\main" And set the Folder to the symlink: <Map File="\ch01\00_rainy_hall.map" Folder="D:\Program Files (x86)\Steam\SteamApps\common\Amnesia The Dark Descent\maps\brutal" StartPos="" /> RE: Saved map does not reflect changes - Daemian - 07-19-2015 I think you're missing /custom_stories entry from resources.cfg. That could explain why it's not finding your maps. PHP Code: <Directory Path="/custom_stories" AddSubDirs="true" /> Did you check that? |