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[LVL ED] objects move when in-game? - Printable Version

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+---- Thread: [LVL ED] objects move when in-game? (/thread-25552.html)



objects move when in-game? - goodcap - 06-24-2014

I'm having an annoying problem at the moment. In the level editor I put a radio on a table, works fine. Then when I go in-game the objects are not there but they are teleported in to the ground a few meters to the left.

How do I fix this?


RE: objects move when in-game? - DnALANGE - 06-24-2014

Thats annoyi g. The .msh could cause the issue.
how to solve easyest.
place the radio on the other side ofwhere you see it.
play a little when you see it perfect on ghe table ingame.
its annoying but just replace the place of the radio a couple of times untill you reach your table.


RE: objects move when in-game? - goodcap - 06-24-2014

Okay, thx.

It doesn't seem to work :/ the entity does not have a .msh btw


RE: objects move when in-game? - DnALANGE - 06-24-2014

Your welcome.
it should look strange in the leveleditor, but in game should work great and thats whats importend.


RE: objects move when in-game? - goodcap - 06-24-2014

It doesn't seem to work :/ the entity does not have a .msh btw


RE: objects move when in-game? - Mudbill - 06-24-2014

The entity should always have a .msh file. If not, open the .dae model file with the Model Viewer and it will generate it for you.


RE: objects move when in-game? - Daemian - 06-25-2014

You may not see the .msh file where your .ent file is, he likes to be where he belongs, next to his .dae
Find it and delete it (the .msh, not .dae). The game will generate a new one and possibly solve your problem.

And restart the editor.


RE: objects move when in-game? - The chaser - 06-26-2014

I think it could be that the radio body (that green box) isn't attached to the model. I think... And yeah, delete the .msh file, it can cause trouble sometimes.