Help With Scripting Please :D - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Help With Scripting Please :D (/thread-25696.html) Pages:
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Help With Scripting Please :D - Aglowglint11 - 07-15-2014 So, I've posted a couple threads on here before but I can never get my scripting down no matter how hard I try. And I was wondering if any of you guys could help me with it? What I wanted to do is simple, but obviously too complicated for me (lol) I just wanted to make it so pass in a certain Area it De-Activates Two Particle systems, but you also need to get three peices of a drill to open a Door, then I also have a hidden key, Like if anyone could help me I'd be very glad. :D (I'm very bad at blending scripts like these) RE: Help With Scripting Please :D - DnALANGE - 07-15-2014 Let me try to explane thing by thing. 1:I just wanted to make it so pass in a certain Area it De-Activates Two Particle systems. Here is how that goes: Make a scriptarea in your leveleditor called : DeleteParticleHallway Then open your HPS ( script ) add this code OnStart() PHP Code: AddEntityCollideCallback("Player", "DeleteParticleHallway ", "JustRemoveParticlesHallway", true, 1); PHP Code: void JustRemoveParticlesHallway(string &in asParent, string &in asChild, int alState) For the next thing for the drillparts you need to have a file called INVENTORY.HPS You can find this file in Amnesia\Redist\maps\main (inventory.hps) Copy that in YOUR maps folder of YOUR story. That should do the trick for the 3 pieces. Altho you will need to RENAME the pieces witch are named in the INVENTORY.HPS. Here is how to add the scripts: THESE below are the scripts you will find in the Inventory.hps() You do NOT need to place this in YOUR scriptfile, the Inventory will find these pieces! PHP Code: AddCombineCallback("drill_1_2", "hand_drill_part01","hand_drill_part02", "CombineDrill", false); --- What do you mean with this: then I also have a hidden key??? RE: Help With Scripting Please :D - Aglowglint11 - 07-15-2014 It gave me an error when I tried to use the script, It comes out as this: Main(1,1):ERR : Identifier 'Void' is not a valid data type Main(1,1):ERR : Identifier 'Void' is not a valid data type Main(4,6):ERR : Expected '(' RE: Help With Scripting Please :D - DnALANGE - 07-15-2014 Copy past your scipt here please Do it like in a spoiler please Like i do here Spoiler below!
Remove the * from both spoilers. RE: Help With Scripting Please :D - Aglowglint11 - 07-15-2014 (07-15-2014, 01:23 PM)DnALANGE Wrote: Copy past your scipt here please [spoiler] Void OnStart() { AddEntityCollideCallback("Player", "DeleteParticleHallway ", "JustRemoveParticlesHallway", true, 1); void JustRemoveParticlesHallway(string &in asParent, string &in asChild, int alState) AddCombineCallback("drill_1_2", "hand_drill_part01", "hand_drill_part02", "CombineDrill", false); AddCombineCallback("drill_1_3", "hand_drill_part01", "hand_drill_part03", "CombineDrill", false); AddCombineCallback("drill_2_3", "hand_drill_part02", "hand_drill_part03", "CombineDrill", false); { DestroyParticleSystem("ParticleSystem_190");//The name of a particle in your leveleditor DestroyParticleSystem("ParticleSystem_191");//The name of the seconth particle in your leveleditor That should do the trick for destroying the particles } } [spoiler] Figured I was doing something wrong. Lol. RE: Help With Scripting Please :D - DnALANGE - 07-15-2014 the last spoiler must have a /spoiler THIS : PHP Code: void JustRemoveParticlesHallway(string &in asParent, string &in asChild, int alState) THis is a function itself. ALWAYS REMEMBER, void *** can NOT be in OnStart \ OnEnter \ OnLeave RE: Help With Scripting Please :D - Aglowglint11 - 07-15-2014 (07-15-2014, 01:27 PM)DnALANGE Wrote: the last spoiler must have a /spoiler Oh Lol. Spoiler below!
RE: Help With Scripting Please :D - DnALANGE - 07-15-2014 These : AddCombineCallback("drill_1_2", "hand_drill_part01", "hand_drill_part02", "CombineDrill", false); AddCombineCallback("drill_1_3", "hand_drill_part01", "hand_drill_part03", "CombineDrill", false); AddCombineCallback("drill_2_3", "hand_drill_part02", "hand_drill_part03", "CombineDrill", false); You do NOT need the above in YOUR script. they are alreasy inside the INVENTORY.HPS. OR are you putting the function : Destroyparticles...... in the inventory.hps RE: Help With Scripting Please :D - Aglowglint11 - 07-15-2014 Oh okay. I'l have to see if it works nao. Yus it worked, Thank you. RE: Help With Scripting Please :D - DnALANGE - 07-15-2014 Your welcome Did everything worked? You can give people reputation if they helped you good. Press on the name who helped or you think they deserve a reputation (RATE)This is just a sort off kudo, nothing special. NOT saying adding for me now, just saying you can give them away for free just some extra thingy for the people who helping others. |