[SCRIPT] FATAL ERROR - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] FATAL ERROR (/thread-25847.html) |
FATAL ERROR - Conrad285 - 08-12-2014 "could not load script file ... main (10,2) : ERR : No matching signatures to 'SetLevelDoorLocked(string@&, const bool, const bool)' I've been able to fix it up until here but no matter what I try I'm obviously missing something from looking at it for too long. and here's my script: void OnStart() { AddUseItemCallback ("", "Mainfloor_key", "MainFloorLevel", "StoryTransition", true); AddEntityCollideCallback("Player", "ScriptArea_1", "corpse_male_1", true, 1); PlayMusic ("02_amb_strange.ogg", true, 3, 3, 0, true); } void StoryTransition(string &in asItem, string &in asEntity) { SetLevelDoorLocked("MainFloorLevel", false, true); PlaySoundAtEntity("", "unlock_door", "MainFloorLevel", 0, false); RemoveItem("Mainfloor_key"); } void corpse_male_1 (string &in asParent, string &in asChild, int alState) { SetEntityActive("corpse_male_1", true); AddPropForce("corpse_male_1", 0, 0, -10000, "world"); PlaySoundAtEntity ("", "24_iron_maiden.snt", "Player", 0, false); } void OnEnter() { } void OnLeave() { } RE: FATAL ERROR - Romulator - 08-12-2014 The Level Door is NOT a swing door, hence it uses different code : PHP Code: SetLevelDoorLocked("<name_of_your_door>", false); RE: FATAL ERROR - Conrad285 - 08-12-2014 (08-12-2014, 08:15 AM)Romulat✪r (✿◠‿◠) Wrote: The Level Door is NOT a swing door, hence it uses different code : Thank you so much! Worked like a charm! RE: FATAL ERROR - Romulator - 08-12-2014 No problem! Good luck with your story! |