[Updated thread] Need help - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [Updated thread] Need help (/thread-26941.html) |
RE: [Updated thread] Need help - Catalyst - 04-03-2015 Guys, but how I can make an door or gate which can be opened with button, or level, or to be opened when an puzzle is done ? (.ent)I already got a model, but I don't know how to do it. Thanks RE: [Updated thread] Need help - Romulator - 04-03-2015 Can your gate/door rotate on the appropriate axis (try comparing it to the doors in Amnesia)? If so, then you just need to use AddPropForce or AddPropImpulse on completion of your puzzle or button pressing callback(s). If your door cannot rotate, put it somewhere out of the player's view, then place an "open" gate or door in the Level Editor (a door which is open at 90 degrees) in the appropriate place. Once done, make the new door visible, and make the old one invisible on your puzzle completion or button press in the appropriate callback(s). RE: [Updated thread] Need help - Catalyst - 04-03-2015 Mudbill, https://www.youtube.com/watch?v=XyINi5jl8Mc there are no channels tab in layer window, image type png (transparent) I'm trying to do an icon, but there are no channels Photoshop CS6 image share RE: [Updated thread] Need help - Mudbill - 04-04-2015 Window > Channels. RE: [Updated thread] Need help - Catalyst - 04-04-2015 (04-04-2015, 01:48 AM)Mudbill Wrote: Window > Channels. Post Image Thank you, Mudbill, right now I can't doubt in your forces RE: [Updated thread] Need help - Catalyst - 04-05-2015 Post IMG Guys, I have a very stupid problem, wrong lantern (I used to have AMFP lantern version) only hands are displayed, and basical lantern which looks stupid in this position. UPD: I am using it for a custom story, not for FC (actually it's difficult for me to provide), so how I can import it corectly? Thanks RE: [Updated thread] Need help - Romulator - 04-05-2015 Amnesia pulls the lantern from the Lantern folder. The problem here though, is that you're using a Custom Story. You will not be able to expect others to use the AAMFP lantern in their A:TDD games because A:TDD uses the default lantern unless someone changes it themselves. Hence the AAMFP lantern is to be used for Full Conversions. RE: [Updated thread] Need help - Catalyst - 04-05-2015 stupid targa, I did all corectly but game crashes... image uploader RE: [Updated thread] Need help - Mudbill - 04-05-2015 You sure it's the targa that is crashing it though? RE: [Updated thread] Need help - Catalyst - 04-06-2015 (04-05-2015, 08:43 PM)Mudbill Wrote: You sure it's the targa that is crashing it though? Nope, but I have to blame something Well, I suspect, that I had to delete on alpha channel selected pixel to get white object, but I used fill white- this could be wrong? |