Frictional Games Forum (read-only)
Penumbra: Necrologue [FULL RELEASE] - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html)
+---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html)
+---- Thread: Penumbra: Necrologue [FULL RELEASE] (/thread-27071.html)

Pages: 1 2 3 4 5 6 7 8 9 10


Penumbra: Necrologue [FULL RELEASE] - Fatalist - 11-01-2014

Spoiler below!
[Image: krqd65K.jpg]

Good day! So the long awaited day on which we can show you our game has finally come. We have worked for long and tried hard; we've experienced a lot of difficulties, but nevertheless we have reached the end and finished the project. Many thanks to all who had supported us! We hope that you will appreciate the game at its true worth and like it!
Here it is! PENUMBRA: NECROLOGUE!

Visit the ModDB page for the download!
[Image: 22438.png]



Development page: https://www.frictionalgames.com/forum/thread-23779.html


RE: Penumbra: Necrologue [FULL RELEASE] - RedKnight - 11-01-2014

Gonna play it! Smile


RE: Penumbra: Necrologue [FULL RELEASE] - Gunslingerjh - 11-01-2014

Soundtrack will be made available on moddb soon!


RE: Penumbra: Necrologue [FULL RELEASE] - DnALANGE - 11-01-2014

1\10... Such a bad mod!!!
-----
----
---
--
-
Hhehhee,
This will probly be the BEST top 3 mods ever made!
Gonna play this ASAP!
The demo was top notch!
Reviewing the mod later!


RE: Penumbra: Necrologue [FULL RELEASE] - RedKnight - 11-01-2014

Problem:

''could not load main init file: Necrologue_eng/config/main_init.cfg''

Help please?


RE: Penumbra: Necrologue [FULL RELEASE] - Neelke - 11-01-2014

Not gonna lie Fatalist, some parts have made me quite pissed off.

Spoiler below!
Especially about the puzzle where you attach the rope to the broken wall to climb down the snow wall. The thing with the hook made absolutely no sence. You can just tie it to one of the broken pipes. I know it's hard to code, but I mean come on.

Then it was after using the short-wave radio. Where the worm breaks the roof in the ceiling. I would check there eventually, but I found another level door. Some form of sewer level I was guessing. I thought for sure that this was the place where we were gonna redirect the ice-cold water, but I was completely wrong appearntly. All it had was a wheel puzzle and nothing else. A completely pointless area. Why is it there?

Other than that, I'm liking this. And thank you soooo much converting these spiders and spider eggs. I tried them myself but all they did was crashing either the game or the level editor. Thank you Angel


RE: Penumbra: Necrologue [FULL RELEASE] - Daemian - 11-01-2014

Great, I'm downloading. Hey, what's the deal with those Necrologue_eng.exe and ntemp.exe ?


RE: Penumbra: Necrologue [FULL RELEASE] - Gunslingerjh - 11-02-2014

(11-01-2014, 04:09 PM)Daemian Wrote: Great, I'm downloading. Hey, what's the deal with those Necrologue_eng.exe and ntemp.exe ?

You have to copy necrologue_eng.exe and ntemp.exe to the root map of Amnesia, so it is in the same map of the original amnesia launcher.


RE: Penumbra: Necrologue [FULL RELEASE] - Daemian - 11-02-2014

I know, but why does the mod need those files? Isn't a batch enough?


RE: Penumbra: Necrologue [FULL RELEASE] - Gunslingerjh - 11-02-2014

(11-02-2014, 10:56 PM)Daemian Wrote: I know, but why does the mod need those files? Isn't a batch enough?

I'm only a composer/voice actor, you'd have to ask Fatalist about that kind of stuff.