[MDL ED] ModelEditor -> Light -> "CanBeGrabbed" bug? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [MDL ED] ModelEditor -> Light -> "CanBeGrabbed" bug? (/thread-28883.html) |
ModelEditor -> Light -> "CanBeGrabbed" bug? - Rapture - 01-02-2015 I'm making some handheld lanterns the player can grab to use as a light-source but... In the ModelEditor, their is a option under "Settings->User defined variables->Lamp->CanBeGrabbed" that can be checked ON. In the ModelEditor's "Start Model Test", I can grab it and fling it around. But in-game, I can't grab it with the Player. I can grab other objects to knock it around though. But the "hand" gesture won't appear. I don't know if this actually worked before the official AMFP patch but is now broken, or has never worked, or if I'm mistaking it's tool-tip "If it can be grabbed by the player." RE: ModelEditor -> Light -> "CanBeGrabbed" bug? - Romulator - 01-02-2015 Why not make it an Object > Grab? I believe you can also play with the lights by using SetLightActive("<object>_<light>", false); |