Frictional Games Forum (read-only)
How Big is too Big for a Map? - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+--- Thread: How Big is too Big for a Map? (/thread-29138.html)

Pages: 1 2


RE: How Big is too Big for a Map? - Mudbill - 01-08-2015

I think the only models disabling would be useful for are things like characters or enemies, or otherwise complex and large models. Things that are estimated to only be used once, and thus have a lot of detail. Especially if this object is used more than once. A bookcase shouldn't be a problem though. I'm thinking more if you have custom models with higher poly-counts.