Custom Story pet peeves - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Custom Story pet peeves (/thread-32336.html) Pages:
1
2
|
RE: Custom Story pet peeves - Spelos - 02-08-2016 This is a big topic and I could go on for hours talking about all the things I don't like about custom stories in general, but I'll try to keep it simple and just mention two things that haven't been mentioned here.
RE: Custom Story pet peeves - Mudbill - 02-08-2016 Oh yeah, the code thing. It doesn't bother me but I can see why it would. If it's a huge mod made by someone who knows their shit, then having X thousand lines can be kinda impressive. But in general, a script is most effective if written brief and simple, instead of adding a separate if-statement to every condition. RE: Custom Story pet peeves - JayTheGameGuy - 12-09-2016 (11-27-2015, 10:45 AM)Mudbill Wrote: >you picked up an item Wow, that's actually what i'm doing with MY custom story, you find a crowbar and you keep it forevah! :D |