How Can I Raise Sound Volume? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: How Can I Raise Sound Volume? (/thread-4453.html) |
How Can I Raise Sound Volume? - theDARKW0LF - 09-17-2010 I have it so a script triggers a sound when I enter an area, but the sound it plays, "scare_loon_single.snt", is so very quiet, and I can barely hear it over the music I have playing on the map. Is there any way to make the sound louder? I have one more question... Is there any way to get another one of my triggered sounds to loop for a certain amount of time? The one I'm trying to do this on is "scare_wood_creak_walk.snt", because if it doesn't loop, all you hear is one or two footsteps, and I wanna hear more than that! RE: How Can I Raise Sound Volume? - MulleDK19 - 09-17-2010 (09-17-2010, 02:12 AM)theDARKW0LF Wrote: I have it so a script triggers a sound when I enter an area, but the sound it plays, "scare_loon_single.snt", is so very quiet, and I can barely hear it over the music I have playing on the map. Is there any way to make the sound louder?You could simply copy the sounds, then make them louder in a sound editor, or turn down the music. (09-17-2010, 02:12 AM)theDARKW0LF Wrote: I have one more question... Is there any way to get another one of my triggered sounds to loop for a certain amount of time? The one I'm trying to do this on is "scare_wood_creak_walk.snt", because if it doesn't loop, all you hear is one or two footsteps, and I wanna hear more than that! Use timers. RE: How Can I Raise Sound Volume? - theDARKW0LF - 09-17-2010 (09-17-2010, 02:21 AM)MulleDK19 Wrote:(09-17-2010, 02:12 AM)theDARKW0LF Wrote: I have it so a script triggers a sound when I enter an area, but the sound it plays, "scare_loon_single.snt", is so very quiet, and I can barely hear it over the music I have playing on the map. Is there any way to make the sound louder?You could simply copy the sounds, then make them louder in a sound editor, or turn down the music. Sounds simple enough, I just need to know what exactly goes into the three fields in the "AddTimer(string& asName, float afTime, string& asFunction);" string. Obviously the time goes into the middle field, but what name would I put in the first field, and what do I put in the last one? Thanks for your help! EDIT: Oh, and would the time be in seconds? So if I put in 2 it'd play for 2 seconds? EDIT2: It looks like I also don't know where I am to be putting the AddTimer function, under the "void CollideWalkSoundTrigger1(string &in asParent, string &in asChild, int alState)"? RE: How Can I Raise Sound Volume? - MulleDK19 - 09-17-2010 (09-17-2010, 02:30 AM)theDARKW0LF Wrote:(09-17-2010, 02:21 AM)MulleDK19 Wrote:(09-17-2010, 02:12 AM)theDARKW0LF Wrote: I have it so a script triggers a sound when I enter an area, but the sound it plays, "scare_loon_single.snt", is so very quiet, and I can barely hear it over the music I have playing on the map. Is there any way to make the sound louder?You could simply copy the sounds, then make them louder in a sound editor, or turn down the music. Time is in seconds, yes. Code: void CollideWalkSoundTrigger1(string &in asParent, string &in asChild, int alState) RE: How Can I Raise Sound Volume? - theDARKW0LF - 09-17-2010 (09-17-2010, 02:37 AM)MulleDK19 Wrote: Sorry for my great lack of knowledge , but is this how I should have it look then? Code: void CollideWalkSoundTrigger1(string &in asParent, string &in asChild, int alState) RE: How Can I Raise Sound Volume? - MulleDK19 - 09-17-2010 (09-17-2010, 02:45 AM)theDARKW0LF Wrote:(09-17-2010, 02:37 AM)MulleDK19 Wrote: Yes, but isn't 3 a little too long? You do know that's the fade-in time, right? RE: How Can I Raise Sound Volume? - theDARKW0LF - 09-17-2010 (09-17-2010, 02:47 AM)MulleDK19 Wrote:(09-17-2010, 02:45 AM)theDARKW0LF Wrote:(09-17-2010, 02:37 AM)MulleDK19 Wrote: Oh is it? I thought it may be fade-out time, guess I never paid attention, lol. What is a more suitable time to set it to? RE: How Can I Raise Sound Volume? - MulleDK19 - 09-17-2010 (09-17-2010, 03:12 AM)theDARKW0LF Wrote:(09-17-2010, 02:47 AM)MulleDK19 Wrote:(09-17-2010, 02:45 AM)theDARKW0LF Wrote:(09-17-2010, 02:37 AM)MulleDK19 Wrote: 0? RE: How Can I Raise Sound Volume? - theDARKW0LF - 09-17-2010 (09-17-2010, 03:16 AM)MulleDK19 Wrote: 0? Right, thanks for the help! RE: How Can I Raise Sound Volume? - MulleDK19 - 09-17-2010 (09-17-2010, 03:20 AM)theDARKW0LF Wrote:(09-17-2010, 03:16 AM)MulleDK19 Wrote: 0? No problem. |