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Need help with a few scripts - Printable Version

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Need help with a few scripts - LoneWolf - 10-09-2010

Sorry if any of these have been addressed but im lazy and cant be bothered searching.

1) I need a script to make my character go through a waking up sequence like in the beginning of the actual game.

2) A script for activating a sound when entering an area, i have an idea hwo to do this but unsure about some things and how to set it out.

3) I have no idea how to make notes and messages appear on the screen when playign through the game and interacting with things. EG. when i try to open a door when its locked i want text to come on the screen saying 'Damn the doors locked, i wonder where the key it', as this will help drive players to their goal and help players understand what there doing also. (Note: i saw a recent thread about showing messages when interacting with a door or entering a script area but its not very clear to me, to so you know.)

Another eg. picking up notes like in the game, how do i set the text which comes up onscreen.


Please tell me the script for each and give an example and explain how i will place it and set it out, so i dont need to constantly tell you things dont work. Thanks for reading, again sorry if this has been addressed if it has leave a link to the thread and tell me which number this addresses.

Thanks!


RE: Need help with a few scripts - ide - 10-09-2010

2) http://amnesia.treesoft.dk/tutorials/Tutorial2.wmv
3) http://www.frictionalgames.com/forum/thread-4407.html?highlight=note


RE: Need help with a few scripts - LoneWolf - 10-09-2010

Thanks for the fast reply exactly what im lookign for Big Grin

Still need an answer on how to make text appear when click on a door for example.


RE: Need help with a few scripts - Pandemoneus - 10-09-2010

Won't help you because you can't be bothered searching.


RE: Need help with a few scripts - LoneWolf - 10-09-2010

(10-09-2010, 08:31 PM)Pandemoneus Wrote: Won't help you because you can't be bothered searching.

Next time dont bother replying with fail posts.


RE: Need help with a few scripts - Kyle - 10-10-2010

Eh, the waking up sequence is also exactly what I need. Except I don't know where to find it or how to combine it with my other scripts.


RE: Need help with a few scripts - Pandemoneus - 10-10-2010

There has already been a full tutorial posted for the sequence, use the search function.


RE: Need help with a few scripts - LoneWolf - 10-10-2010

Anything on hwo to make text appear when interactign with a lock door once and when hearign certain noices.

I'm looking for the effect of my character thinkign to himself.


RE: Need help with a few scripts - Frontcannon - 10-10-2010

I think

void SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);

and

void SetMessage(string &asTextCategory, string &asTextEntry, float afTime);

are what you're looking for.

About the noise.. well, I think you should include SetMessage() in the function that causes the noise..


RE: Need help with a few scripts - LoneWolf - 10-12-2010

(10-10-2010, 12:57 PM)Frontcannon Wrote: I think

void SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);

and

void SetMessage(string &asTextCategory, string &asTextEntry, float afTime);

are what you're looking for.

About the noise.. well, I think you should include SetMessage() in the function that causes the noise..


Thanks but could i get an example of what to write in them. This is what i struggle with. EG. where i insert my text and where i add name of object interacted with