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+--- Thread: Making chase scene restart after death (/thread-5950.html)
Making chase scene restart after death - LoneWolf - 12-29-2010
How do i make my chase scene occur again after the player dies? because as soon as i die everything is still the way it was before i died, making me die constantly at the checkpoint.
I'm sure i would be a IF i use but i would rather soemone explained it to me so i dont have to waste hours of trying to sort it all out properly.
RE: Making chase scene restart after death - LoneWolf - 12-31-2010
Please i need help with this, i have found the hps file for the games chase scene but none of the scripting makes sense to me, this is what i found : (but i cannot find anythign saying reset in the script page in wiki, so i guess there is none?)
RE: Making chase scene restart after death - DIGI Byte - 12-31-2010
This is for the original game right? not a modification?
it should reset properly, unless someone edited the files or something
I'm afraid your going to have to explain a little more in detail and tell us how too reproduce it and most likely wait for a frictional games developer who is familiar with that scene to assist
RE: Making chase scene restart after death - LoneWolf - 12-31-2010
The script i showed you was from the actual game files. I want to be able to repeat a chase scene if the player dies, eg. have all the entitys and particle effects and sound's disappearing and restarting again.
The script i copied and pasted obviously works but i have no idea how to get that to work for mine, i wish i could just type in repeat then add in the script line(void collide i am using to start up the timers).