Wrong script!Why!? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Wrong script!Why!? (/thread-6059.html) |
RE: Wrong script!Why!? - ModManDann - 01-06-2011 Code: void onEnter() RE: Wrong script!Why!? - toni1998 - 01-06-2011 Fatal error could not lod script file D\.....hps. main(13,72):ERR:unexpected end of file please help me RE: Wrong script!Why!? - Janni1234 - 01-06-2011 @toni1998 pls send your scripting file. @ModManDann Thx void OnStart() { AddEntityCollideCallback("Player", "area_scare_1", "areascare1", true, 1); AddEntityCollideCallback("Player", "gruntsound_1", "gruntsound1", true, 1); AddEntityCollideCallback("Player", "area_brute_1", "areabrute1", true, 1); AddEntityCollideCallback("Player", "area_brute_2", "areabrute2", true, 1); AddEntityCollideCallback("Player", "areaslime_1", "areaslime1", true, 1); AddEntityCollideCallback("Player", "gruntsound_2", "gruntsound2", true, 1); AddEntityCollideCallback("Player", "gruntsound_3", "gruntsound3", true, 1); AddEntityCollideCallback("Player", "area_key_1", "areakey1", true, 1); AddEntityCollideCallback("Player", "area_brute_3", "areabrute3", true, 1); AddEntityCollideCallback("Player", "key_machineroom", "door_machineroom", "DoorUnlock", true); } PlayMusic("12_amb.ogg", true, 0.7f, 1, 0, false); void OnEnter() { PlayMusic("12_amb.ogg", true, 0.7f, 1, 0, false); } void areascare1(string &in asParent , string &in asChild , int alState) { PlaySoundAtEntity("Player", "04_hole_squeal.snt", "candle_floor_1", 0, false); PlaySoundAtEntity("Player", "break_stairs.snt", "candle_floor_1", 0, false); } void gruntsound1(string &in asParent , string &in asChild , int alState) { PlaySoundAtEntity("Player", "notice.snt", "candle_floor_3", 0, false); } void areabrute1(string &in asParent , string &in asChild , int alState) { SetEntityActive("servant_brute_1", true); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_1", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_2", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_3", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_4", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_5", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_6", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_7", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_8", 1.0, ""); AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_9", 1.0, ""); PlaySoundAtEntity("Player", "react_pant.snt", "brick_pile01_2", 0, false); } void areaslime1(string &in asParent , string &in asChild , int alState) { SetEntityActive("slime_6way_1", true); SetEntityActive("slime_pile_1", true); SetEntityActive("slime_egg_1", true); PlaySoundAtEntity("Player", "guardian_activated.snt", "slime_pile_1", 0, false); AddTimer("shakeshackles", 2.5f, "TimerShakeShackles"); } void areabrute2(string &in asParent , string &in asChild , int alState) { SetEntityActive("servant_brute_2", true); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_10", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_11", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "pathNodeArea_12", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_13", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_14", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_15", 1.0, ""); AddEnemyPatrolNode("servant_brute_2", "PathNodeArea_16", 1.0, ""); PlaySoundAtEntity("Player", "react_scare.snt", "candlestick_floor_4", 0, false); } void gruntsound2(string &in asParent , string &in asChild , int alState) { PlaySoundAtEntity("Player", "amb_idle_whimp.snt", "candle_floor_9", 0, false); PlaySoundAtEntity("Player", "react_scare.snt", "candle_floor_9", 0, false); } void gruntsound3 (string &in asParent , string &in asChild , int alState) { PlaySoundAtEntity("Player", "amb_idle_whimp.snt", "candle_floor_15", 0, false); PlaySoundAtEntity("Player", "scare_slam_door.snt", "candle_floor_15", 0, false); } void areabrute3(string &in asParent , string &in asChild , int alState) { SetEntityActive("servant_brute_3", true); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_17", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_18", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_19", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_20", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_21", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_22", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_23", 1.0, ""); AddEnemyPatrolNode("servant_brute_3", "PathNodeArea_24", 1.0, ""); PlaySoundAtEntity("Player", "react_scare.snt", "candle_floor_14", 0, false); PlaySoundAtEntity("Player", "enemy_hallucination_disappear.snt", "candle_floor_14", 0, false); } void DoorUnlock(string &in asItem , string &in asEntity) { RemoveItem(asItem); SetSwingDoorLocked(asEntity, false, true); PlaySoundAtEntity("Player", "unlock_door", asEntity, 0.0f, false); } ERROR!Can you help me!? what is wrong with the key script!? RE: Wrong script!Why!? - ModManDann - 01-06-2011 What's the error you're getting RE: Wrong script!Why!? - xiphirx - 01-06-2011 I love this guy. RE: Wrong script!Why!? - Tottel - 01-06-2011 He just.. doesn't.. learn, does he? RE: Wrong script!Why!? - Janni1234 - 01-07-2011 FATAL ERROR:Could not load script file 'custom stories/.... main(14,25):ERR:Expected Edentifier RE: Wrong script!Why!? - Tottel - 01-07-2011 That means you have an error on line 14. And as you can see: PlayMusic("12_amb.ogg", true, 0.7f, 1, 0, false); This is outside of your function, it shouldn't be. RE: Wrong script!Why!? - Janni1234 - 01-07-2011 Ohh!Thanks RE: Wrong script!Why!? - toni1998 - 01-07-2011 AddEntityCollideCallback("Player", "DeadArea", "DeadArea", true, 1); AddEntityCollideCallback("Player", "GruntArea", "GruntArea", true, 1); AddEntityCollideCallback("Player", "BruteArea", "areabrute", true, 1); AddEntityCollideCallback("Player", "LostArea", "LostArea", true, 1); AddEntityCollideCallback("Player", "Keyliving", "LivingDoor", true, 1); AddEntityCollideCallback("Player", "Keycristal", "CristalDoor", true, 1); AddEntityCollideCallback("Player", "Keyescape", "EscapeDoor", true, 1); |